Add inv_FAC1_mantissa
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@@ -0,0 +1,3 @@
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This is an important floating point math routine, documented in many places.
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XXX - try to find real-life example
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@@ -0,0 +1,36 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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;
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; Math package - invert FAC1 mantissa
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;
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; See also:
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; - [CM64] Computes Mapping the Commodore 64 - page 113
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; - https://www.c64-wiki.com/wiki/BASIC-ROM
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; - https://sta.c64.org/cbm64basconv.html
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;
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; 2-complement the FAC1 mantissa
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; The 4 byte mantissa is treated as an integer in big endian form
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inv_FAC1_mantissa:
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ldx #3
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@1: lda FAC1_mantissa,X
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eor #$FF
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sta FAC1_mantissa,X
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dex
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bpl @1
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inc FAC1_mantissa+3
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bne @2
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inc FAC1_mantissa+2
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bne @2
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inc FAC1_mantissa+1
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bne @2
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inc FAC1_mantissa
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@2: rts
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