Update FCOMP
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@@ -239,7 +239,7 @@ Floating point mathematical routines - not official, but well known and broadly
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| `$BC3C` | `convert_A_to_FAC1` | DONE | From the Microsoft BASIC, original name: FLOAT |
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| `$BC3C` | `convert_A_to_FAC1` | DONE | From the Microsoft BASIC, original name: FLOAT |
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| `$BC44` | `convert_i16_to_FAC1` | DONE | From the Microsoft BASIC, original name: FLOATS |
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| `$BC44` | `convert_i16_to_FAC1` | DONE | From the Microsoft BASIC, original name: FLOATS |
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| `$BC58` | `abs_FAC1` | DONE | From the Microsoft BASIC, original name: ABS |
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| `$BC58` | `abs_FAC1` | DONE | From the Microsoft BASIC, original name: ABS |
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| `$BC5B` | `FCOMP` | DONE | |
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| `$BC5B` | `FCOMP` | DONE | From the Microsoft BASIC, original name: FCOMP |
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| `$BC9B` | `QINT` | DONE | From the Microsoft BASIC, original name: QINT |
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| `$BC9B` | `QINT` | DONE | From the Microsoft BASIC, original name: QINT |
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| `$BCCC` | `int_FAC1` | DONE | From the Microsoft BASIC, original name: INT |
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| `$BCCC` | `int_FAC1` | DONE | From the Microsoft BASIC, original name: INT |
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| `$BCE9` | `clear_FAC1` | DONE | From the Microsoft BASIC, original name: CLRFAC |
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| `$BCE9` | `clear_FAC1` | DONE | From the Microsoft BASIC, original name: CLRFAC |
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@@ -31,7 +31,8 @@
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!addr TEMPPT = $16 ; pointer to the first available slot in the temporary string descriptor stack
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!addr TEMPPT = $16 ; pointer to the first available slot in the temporary string descriptor stack
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!addr LASTPT = $17 ; $17-$18 pointer to the last used slot in the temporary string descriptor
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!addr LASTPT = $17 ; $17-$18 pointer to the last used slot in the temporary string descriptor
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!addr TEMPST = $19 ; $19-$21 temporary string stack descriptors
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!addr TEMPST = $19 ; $19-$21 temporary string stack descriptors
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!addr INDEX = $22 ; $22-$25 temporary variables, [!] our usage might be different
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!addr INDEX = $22 ; $22-$23 INDEX1 vector
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!addr INDEX2 = $24 ; $24-$25 INDEX2 vector
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!addr RESHO = $26 ; $26-$2A temporary variables, [!] our usage might be different
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!addr RESHO = $26 ; $26-$2A temporary variables, [!] our usage might be different
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!addr TXTTAB = $2B ; $2B-$2C start of BASIC code
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!addr TXTTAB = $2B ; $2B-$2C start of BASIC code
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!addr VARTAB = $2D ; $2D-$2E end of BASIC code, start of variables
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!addr VARTAB = $2D ; $2D-$2E end of BASIC code, start of variables
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@@ -1,84 +0,0 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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;
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; Math package - compare FAC1 with RAM location
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;
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; Input:
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; - .A - address low byte
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; - .Y - address high byte
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;
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; Output:
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; - .A - $00 for equal, $01 for FAC1 > RAM, $FF for FAC1 < RAM
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; - flags N/Z, Z=1 if equal, N=1 if FAC1 < RAM, Z=0, N=0 if FAC1 > RAM
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;
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; Notes:
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; - uses vector at $24, leaves FAC1 and FAC2 unchanged (Codebase64)
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;
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; See also:
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; - [CM64] Computes Mapping the Commodore 64 - page 115
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; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
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; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
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;
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FCOMP:
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sta INDEX+2
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sty INDEX+3
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ldy #$01
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lda (INDEX+2),Y
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eor FAC1_sign ; Check if signs are different
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bmi FCOMP_greater_than ; FAC < or > RAM, will be swapped to correct
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dey
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lda (INDEX+2),Y ; Exponent of RAM float into A
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cmp FAC1_exponent
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bcc FCOMP_greater_than ; FAC1 > RAM
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bne FCOMP_less_than
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cmp #$00
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beq FCOMP_equal ; FAC1 = RAM = 0
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iny
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lda (INDEX+2),Y
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ora #$80 ; Set highest bit of mantissa (0.5)
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cmp FAC1_mantissa
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bcc FCOMP_greater_than
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bne FCOMP_less_than
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iny
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lda (INDEX+2),Y
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cmp FAC1_mantissa+1
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bcc FCOMP_greater_than
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bne FCOMP_less_than
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iny
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lda (INDEX+2),Y
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cmp FAC1_mantissa+2
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bcc FCOMP_greater_than
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bne FCOMP_less_than
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iny
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lda (INDEX+2),Y
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cmp FAC1_mantissa+3
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bcc FCOMP_greater_than
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bne FCOMP_less_than
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FCOMP_equal:
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lda #$00
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rts
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FCOMP_less_than:
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lda FAC1_sign
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bpl FCOMP_FF
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FCOMP_01:
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lda #$01
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rts
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FCOMP_greater_than:
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lda FAC1_sign
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bpl FCOMP_01
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FCOMP_FF:
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lda #$FF
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rts
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@@ -1,8 +0,0 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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; Just a compatibility jump - our routine is longer than original one
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jmp FCOMP
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@@ -0,0 +1,70 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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; This file is under the MIT license, it contains code released by Microsoft Corporation.
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; See LICENSE for more information.
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; Math package - compare FAC1 with RAM location
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;
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; Input:
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; - .A - address low byte
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; - .Y - address high byte
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;
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; Output:
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; - .A - $00 for equal, $01 for FAC1 > RAM, $FF for FAC1 < RAM
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; - flags N/Z, Z=1 if equal, N=1 if FAC1 < RAM, Z=0, N=0 if FAC1 > RAM
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;
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; This is verified to be identical to the original Microsoft implementation where it was named FCOMP.
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;
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; Notes:
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; - uses vector at $24, leaves FAC1 and FAC2 unchanged (Codebase64)
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;
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; Alternative entry point: FCOMPN - Instead of A set INDEX2 to low byte of address
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;
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; See also:
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; - [CM64] Computes Mapping the Commodore 64 - page 115
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; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
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; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
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;
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FCOMP:
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sta INDEX2+0
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FCOMPN:
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sty INDEX2+1
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ldy #0
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lda (INDEX2),Y
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iny
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tax
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beq sgn_FAC1_A ; arg is zero so sign of FAC1 will decide
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lda (INDEX2),Y
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eor FAC1_sign
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bmi sgn_FAC1_A_nozero ; signs differ so sign of FAC will decide
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cpx FAC1_exponent
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bne @1
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lda (INDEX2),Y
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ora #$80
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cmp FAC1_mantissa+0
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bne @1
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iny
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lda (INDEX2),Y
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cmp FAC1_mantissa+1
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bne @1
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iny
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lda (INDEX2),Y
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cmp FAC1_mantissa+2
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bne @1
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iny
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lda #$7F
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cmp FACOV
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lda (INDEX2),Y
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sbc FAC1_mantissa+3 ; Get zero if equal
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beq QINT_ret
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@1:
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lda FAC1_sign
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bcc @2
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eor #$FF
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@2:
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jmp sgn_A
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+2
-3
@@ -20,7 +20,7 @@ int matches[MAX_SIZE];
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int phase_mask[MAX_SIZE+MAX_SIZE];
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int phase_mask[MAX_SIZE+MAX_SIZE];
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#define NUM_CHUNKS 7
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#define NUM_CHUNKS 6
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// Pairs of start, end memory addresses of known exact similarity with the open source Microsoft BASIC
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// Pairs of start, end memory addresses of known exact similarity with the open source Microsoft BASIC
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unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB849, 0xB84F,
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0xB849, 0xB84F,
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@@ -28,8 +28,7 @@ unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB947, 0xB97D,
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0xB947, 0xB97D,
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0xB983, 0xB9BB,
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0xB983, 0xB9BB,
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0xBBA2, 0xBC1A,
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0xBBA2, 0xBC1A,
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0xBC2B, 0xBC5A,
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0xBC2B, 0xBCF2,
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0xBC9B, 0xBCF2,
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};
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};
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