more sane directory name, updated binaries

This commit is contained in:
FeralChild64 committed 2020-06-26 19:44:01 +02:00
1 parent d4d32095d1
commit 76aaf298b8
697 files changed
+56 -56

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.const CONFIG_ID = $00 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - configuration for custom builds and for development
// - file contains options to enable unfinished functionalities
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMODORE_64
// #define CONFIG_MB_MEGA_65
// #define CONFIG_MB_ULTIMATE_64
#define CONFIG_BRAND_CUSTOM_BUILD
// #define CONFIG_BRAND_GENERIC
// #define CONFIG_BRAND_TESTING
// #define CONFIG_BRAND_MEGA_65
// #define CONFIG_BRAND_ULTIMATE_64
.const CONFIG_CUSTOM_BRAND = @"CUSTOM BUILD"
// Processor instruction set
#define CONFIG_CPU_MOS_6502
// #define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
// #define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
// #define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
#define CONFIG_MEMORY_MODEL_50K
// #define CONFIG_MEMORY_MODEL_60K
// I/O devices
#define CONFIG_IEC
#define CONFIG_IEC_DOLPHINDOS
#define CONFIG_IEC_DOLPHINDOS_FAST
#define CONFIG_IEC_JIFFYDOS
// #define CONFIG_IEC_JIFFYDOS_BLANK
// #define CONFIG_IEC_BURST_CIA1 // please keep disabled for now
// #define CONFIG_IEC_BURST_CIA2 // please keep disabled for now
// #define CONFIG_IEC_BURST_MEGA_65 // please keep disabled for now
#define CONFIG_TAPE_NORMAL
#define CONFIG_TAPE_TURBO
#define CONFIG_TAPE_AUTODETECT
// #define CONFIG_TAPE_NO_KEY_SENSE
// #define CONFIG_TAPE_NO_MOTOR_CONTROL
// #define CONFIG_TAPE_NO_ERROR_CORRECTION
// #define CONFIG_RS232_UP2400 // please keep disabled for now
// #define CONFIG_RS232_UP9600 // please keep disabled for now
// Multiple SID support
// #define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D420
// #define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D440
// #define CONFIG_SID_D4XX
// #define CONFIG_SID_D5XX
// Keyboard settings
// #define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
// #define CONFIG_KEYBOARD_C65 // untested
// #define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
#define CONFIG_KEY_FAST_SCAN
// #define CONFIG_JOY1_CURSOR
// #define CONFIG_JOY2_CURSOR
#define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"\$5FL"
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @""
.const CONFIG_KEYCMD_F10 = @""
.const CONFIG_KEYCMD_F11 = @""
.const CONFIG_KEYCMD_F12 = @""
.const CONFIG_KEYCMD_F13 = @""
.const CONFIG_KEYCMD_F14 = @""
// Screen editor
#define CONFIG_EDIT_STOPQUOTE
// #define CONFIG_EDIT_TABULATORS
// Software features
#define CONFIG_PANIC_SCREEN
#define CONFIG_DOS_WEDGE
#define CONFIG_TAPE_WEDGE
// #define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
// #define CONFIG_COLORS_BRAND
// #define CONFIG_BANNER_SIMPLE
#define CONFIG_BANNER_FANCY
// #define CONFIG_BANNER_BRAND
#define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
// #define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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.const CONFIG_ID = $04 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - settings file for the Commander X16 machine
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMANDER_X16
// #define CONFIG_MB_MEGA_65
// #define CONFIG_MB_ULTIMATE_64
#define CONFIG_BRAND_CUSTOM_BUILD
// #define CONFIG_BRAND_GENERIC
// #define CONFIG_BRAND_TESTING
// #define CONFIG_BRAND_MEGA_65
// #define CONFIG_BRAND_ULTIMATE_64
.const CONFIG_CUSTOM_BRAND = @"FOR COMMANDER X16"
// Processor instruction set
// #define CONFIG_CPU_MOS_6502
#define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
// #define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
#define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
// #define CONFIG_MEMORY_MODEL_50K
// #define CONFIG_MEMORY_MODEL_60K
// I/O devices
// #define CONFIG_IEC
// #define CONFIG_IEC_DOLPHINDOS
// #define CONFIG_IEC_DOLPHINDOS_FAST
// #define CONFIG_IEC_JIFFYDOS
// #define CONFIG_IEC_JIFFYDOS_BLANK
// #define CONFIG_TAPE_NORMAL
// #define CONFIG_TAPE_TURBO
// #define CONFIG_TAPE_AUTODETECT
// #define CONFIG_TAPE_NO_KEY_SENSE
// #define CONFIG_TAPE_NO_MOTOR_CONTROL
// #define CONFIG_TAPE_NO_ERROR_CORRECTION
// Multiple SID support
// #define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D440
// #define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D480
// #define CONFIG_SID_D4XX
// #define CONFIG_SID_D5XX
// Keyboard settings
// #define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
// #define CONFIG_KEYBOARD_C65 // untested
// #define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
// #define CONFIG_KEY_FAST_SCAN
// #define CONFIG_JOY1_CURSOR
// #define CONFIG_JOY2_CURSOR
// #define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"LOAD\"*\""
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @"REM F9"
.const CONFIG_KEYCMD_F10 = @"REM F10"
.const CONFIG_KEYCMD_F11 = @"REM F11"
.const CONFIG_KEYCMD_F12 = @"REM F12"
.const CONFIG_KEYCMD_F13 = @"REM F13"
.const CONFIG_KEYCMD_F14 = @"REM F14"
// Screen editor
// #define CONFIG_EDIT_STOPQUOTE
// #define CONFIG_EDIT_TABULATORS
// Software features
// #define CONFIG_PANIC_SCREEN
// #define CONFIG_DOS_WEDGE
// #define CONFIG_TAPE_WEDGE
// #define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
// #define CONFIG_COLORS_BRAND
// #define CONFIG_BANNER_SIMPLE
#define CONFIG_BANNER_FANCY
// #define CONFIG_BANNER_BRAND
// #define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
// #define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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.const CONFIG_ID = $01 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - sane defaults for the original Commodore 64/128 machines
// - do not enable features which are a significant compatibility risk
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMODORE_64
// #define CONFIG_MB_MEGA_65
// #define CONFIG_MB_ULTIMATE_64
#define CONFIG_BRAND_GENERIC
// #define CONFIG_BRAND_TESTING
// #define CONFIG_BRAND_MEGA_65
// #define CONFIG_BRAND_ULTIMATE_64
// Processor instruction set
#define CONFIG_CPU_MOS_6502
// #define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
// #define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
// #define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
#define CONFIG_MEMORY_MODEL_50K
// #define CONFIG_MEMORY_MODEL_60K
// I/O devices
#define CONFIG_IEC
#define CONFIG_IEC_DOLPHINDOS
#define CONFIG_IEC_DOLPHINDOS_FAST
#define CONFIG_IEC_JIFFYDOS
#define CONFIG_IEC_JIFFYDOS_BLANK
#define CONFIG_TAPE_NORMAL
#define CONFIG_TAPE_TURBO
#define CONFIG_TAPE_AUTODETECT
// #define CONFIG_TAPE_NO_KEY_SENSE
// #define CONFIG_TAPE_NO_MOTOR_CONTROL
// #define CONFIG_TAPE_NO_ERROR_CORRECTION
// Multiple SID support
// #define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D420
// #define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D440
// #define CONFIG_SID_D4XX
// #define CONFIG_SID_D5XX
// Keyboard settings
// #define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
// #define CONFIG_KEYBOARD_C65 // untested
// #define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
#define CONFIG_KEY_FAST_SCAN
#define CONFIG_JOY1_CURSOR
#define CONFIG_JOY2_CURSOR
#define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"\$5FL"
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @""
.const CONFIG_KEYCMD_F10 = @""
.const CONFIG_KEYCMD_F11 = @""
.const CONFIG_KEYCMD_F12 = @""
.const CONFIG_KEYCMD_F13 = @""
.const CONFIG_KEYCMD_F14 = @""
// Screen editor
#define CONFIG_EDIT_STOPQUOTE
// #define CONFIG_EDIT_TABULATORS
// Software features
#define CONFIG_PANIC_SCREEN
#define CONFIG_DOS_WEDGE
#define CONFIG_TAPE_WEDGE
// #define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
#define CONFIG_COLORS_BRAND
// #define CONFIG_BANNER_SIMPLE
#define CONFIG_BANNER_FANCY
// #define CONFIG_BANNER_BRAND
#define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
// #define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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.const CONFIG_ID = $02 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - sane defaults for the Mega 65 FPGA computer
// - do not enable features which are a significant compatibility risk
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMODORE_64
#define CONFIG_MB_MEGA_65
// #define CONFIG_MB_ULTIMATE_64
// #define CONFIG_BRAND_GENERIC
// #define CONFIG_BRAND_TESTING
#define CONFIG_BRAND_MEGA_65
// #define CONFIG_BRAND_ULTIMATE_64
// Processor instruction set
// #define CONFIG_CPU_MOS_6502
// #define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
#define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
// #define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
#define CONFIG_MEMORY_MODEL_50K
// #define CONFIG_MEMORY_MODEL_60K
// I/O devices
#define CONFIG_IEC
// #define CONFIG_IEC_DOLPHINDOS
// #define CONFIG_IEC_DOLPHINDOS_FAST
#define CONFIG_IEC_JIFFYDOS
#define CONFIG_IEC_JIFFYDOS_BLANK
#define CONFIG_TAPE_NORMAL
#define CONFIG_TAPE_TURBO
#define CONFIG_TAPE_AUTODETECT
#define CONFIG_TAPE_NO_KEY_SENSE
#define CONFIG_TAPE_NO_MOTOR_CONTROL
// #define CONFIG_TAPE_NO_ERROR_CORRECTION
// Multiple SID support
// #define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D440
// #define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D480
// #define CONFIG_SID_D4XX
// #define CONFIG_SID_D5XX
// Keyboard settings
// #define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
#define CONFIG_KEYBOARD_C65 // untested
#define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
#define CONFIG_KEY_FAST_SCAN
#define CONFIG_JOY1_CURSOR
#define CONFIG_JOY2_CURSOR
#define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"\$5FL"
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @"BOOT"
.const CONFIG_KEYCMD_F10 = @"REM F10"
.const CONFIG_KEYCMD_F11 = @"MONITOR"
.const CONFIG_KEYCMD_F12 = @"REM F12"
.const CONFIG_KEYCMD_F13 = @"\$5FH"
.const CONFIG_KEYCMD_F14 = @"REM F14"
// Screen editor
#define CONFIG_EDIT_STOPQUOTE
#define CONFIG_EDIT_TABULATORS
// Software features
#define CONFIG_PANIC_SCREEN
#define CONFIG_DOS_WEDGE
#define CONFIG_TAPE_WEDGE
#define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
#define CONFIG_COLORS_BRAND
// #define CONFIG_BANNER_SIMPLE
// #define CONFIG_BANNER_FANCY
#define CONFIG_BANNER_BRAND
// #define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
// #define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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@@ -0,0 +1,140 @@
.const CONFIG_ID = $F0 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - enable compatibility-risky features
// - enable code not normally used - to make sure they still compile
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMODORE_64
// #define CONFIG_MB_MEGA_65
// #define CONFIG_MB_ULTIMATE_64
// #define CONFIG_BRAND_GENERIC
#define CONFIG_BRAND_TESTING
// #define CONFIG_BRAND_MEGA_65
// #define CONFIG_BRAND_ULTIMATE_64
// Processor instruction set
#define CONFIG_CPU_MOS_6502
// #define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
// #define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
// #define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
// #define CONFIG_MEMORY_MODEL_50K
#define CONFIG_MEMORY_MODEL_60K
// I/O devices
#define CONFIG_IEC
#define CONFIG_IEC_DOLPHINDOS
// #define CONFIG_IEC_DOLPHINDOS_FAST
#define CONFIG_IEC_JIFFYDOS
// #define CONFIG_IEC_JIFFYDOS_BLANK
// #define CONFIG_TAPE_NORMAL
#define CONFIG_TAPE_TURBO
// #define CONFIG_TAPE_AUTODETECT
// #define CONFIG_TAPE_NO_KEY_SENSE
// #define CONFIG_TAPE_NO_MOTOR_CONTROL
#define CONFIG_TAPE_NO_ERROR_CORRECTION
// Multiple SID support
#define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D420
#define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D440
// #define CONFIG_SID_D4XX
// #define CONFIG_SID_D5XX
// Keyboard settings
#define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
// #define CONFIG_KEYBOARD_C65 // untested
// #define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
#define CONFIG_KEY_FAST_SCAN
#define CONFIG_JOY1_CURSOR
#define CONFIG_JOY2_CURSOR
#define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"\$5FL"
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @""
.const CONFIG_KEYCMD_F10 = @""
.const CONFIG_KEYCMD_F11 = @""
.const CONFIG_KEYCMD_F12 = @""
.const CONFIG_KEYCMD_F13 = @""
.const CONFIG_KEYCMD_F14 = @""
// Screen editor
#define CONFIG_EDIT_STOPQUOTE
#define CONFIG_EDIT_TABULATORS
// Software features
#define CONFIG_PANIC_SCREEN
#define CONFIG_DOS_WEDGE
#define CONFIG_TAPE_WEDGE
// #define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
// #define CONFIG_COLORS_BRAND
#define CONFIG_BANNER_SIMPLE
// #define CONFIG_BANNER_FANCY
// #define CONFIG_BANNER_BRAND
#define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
#define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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.const CONFIG_ID = $03 // should be 1 byte, different for each config file!
.encoding "petscii_upper"
//
// Please read CONFIG.md before modifying this file!
//
// Idea:
// - sane defaults for the Ultimate 64 FPGA computer
// - do not enable features which are a significant compatibility risk
// Hardware platform and brand
#define CONFIG_PLATFORM_COMMODORE_64
// #define CONFIG_MB_MEGA_65
#define CONFIG_MB_ULTIMATE_64
// #define CONFIG_BRAND_GENERIC
// #define CONFIG_BRAND_TESTING
// #define CONFIG_BRAND_MEGA_65
#define CONFIG_BRAND_ULTIMATE_64
// Processor instruction set
#define CONFIG_CPU_MOS_6502
// #define CONFIG_CPU_WDC_65C02
// #define CONFIG_CPU_CSG_65CE02
// #define CONFIG_CPU_M65_45GS02
// #define CONFIG_CPU_WDC_65816
// Memory model
// #define CONFIG_MEMORY_MODEL_38K
// #define CONFIG_MEMORY_MODEL_46K
#define CONFIG_MEMORY_MODEL_50K
// #define CONFIG_MEMORY_MODEL_60K
// I/O devices
#define CONFIG_IEC
#define CONFIG_IEC_DOLPHINDOS
#define CONFIG_IEC_DOLPHINDOS_FAST
#define CONFIG_IEC_JIFFYDOS
#define CONFIG_IEC_JIFFYDOS_BLANK
#define CONFIG_TAPE_NORMAL
#define CONFIG_TAPE_TURBO
#define CONFIG_TAPE_AUTODETECT
// #define CONFIG_TAPE_NO_KEY_SENSE
// #define CONFIG_TAPE_NO_MOTOR_CONTROL
// #define CONFIG_TAPE_NO_ERROR_CORRECTION
// Multiple SID support
// #define CONFIG_SID_2ND
.const CONFIG_SID_2ND_ADDRESS = $D420
// #define CONFIG_SID_3RD
.const CONFIG_SID_3RD_ADDRESS = $D440
#define CONFIG_SID_D4XX
#define CONFIG_SID_D5XX
// Keyboard settings
// #define CONFIG_LEGACY_SCNKEY
// #define CONFIG_KEYBOARD_C128
// #define CONFIG_KEYBOARD_C128_CAPS_LOCK
// #define CONFIG_KEYBOARD_C65 // untested
// #define CONFIG_KEYBOARD_C65_CAPS_LOCK // untested
// #define CONFIG_KEY_REPEAT_DEFAULT
// #define CONFIG_KEY_REPEAT_ALWAYS
#define CONFIG_KEY_FAST_SCAN
#define CONFIG_JOY1_CURSOR
#define CONFIG_JOY2_CURSOR
#define CONFIG_PROGRAMMABLE_KEYS
.const CONFIG_KEYCMD_RUN = @"\$5FL"
.const CONFIG_KEYCMD_F1 = @"@"
.const CONFIG_KEYCMD_F2 = @""
.const CONFIG_KEYCMD_F3 = @"RUN:"
.const CONFIG_KEYCMD_F4 = @""
.const CONFIG_KEYCMD_F5 = @"LOAD"
.const CONFIG_KEYCMD_F6 = @""
.const CONFIG_KEYCMD_F7 = @"@$"
.const CONFIG_KEYCMD_F8 = @""
.const CONFIG_KEYCMD_HELP = @"LIST"
.const CONFIG_KEYCMD_F9 = @""
.const CONFIG_KEYCMD_F10 = @""
.const CONFIG_KEYCMD_F11 = @""
.const CONFIG_KEYCMD_F12 = @""
.const CONFIG_KEYCMD_F13 = @""
.const CONFIG_KEYCMD_F14 = @""
// Screen editor
#define CONFIG_EDIT_STOPQUOTE
// #define CONFIG_EDIT_TABULATORS
// Software features
#define CONFIG_PANIC_SCREEN
#define CONFIG_DOS_WEDGE
#define CONFIG_TAPE_WEDGE
// #define CONFIG_TAPE_HEAD_ALIGN
#define CONFIG_BCD_SAFE_INTERRUPTS
// Eye candy
#define CONFIG_COLORS_BRAND
// #define CONFIG_BANNER_SIMPLE
#define CONFIG_BANNER_FANCY
// #define CONFIG_BANNER_BRAND
#define CONFIG_SHOW_FEATURES
// Debug options
// #define CONFIG_DBG_STUBS_BRK
// #define CONFIG_DBG_PRINTF
// Other
// #define CONFIG_COMPRESSION_LVL_2
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//
// Various configuration dependent aliases/macros/checks
//
.encoding "petscii_upper"
// Check that platform configuration is correct
{
.var selected = 0;
#if CONFIG_PLATFORM_COMMODORE_64
.eval selected++
#endif
#if CONFIG_PLATFORM_COMMANDER_X16
.eval selected++
#endif
.if (selected != 1) .error "Please select exactly one CONFIG_PLATFORM_* option"
}
// Check that motherboard extras configuration is correct
{
.var selected = 0;
#if CONFIG_MB_MEGA_65
.eval selected++
#endif
#if CONFIG_MB_ULTIMATE_64
.eval selected++
#endif
.if (selected > 1) .error "Please select at most one CONFIG_MB_* option"
#if !CONFIG_PLATFORM_COMMODORE_64 && CONFIG_BRAND_MEGA_65 &&
.error "CONFIG_BRAND_MEGA_65 can only be used with CONFIG_PLATFORM_COMMODORE_64"
#endif
#if !CONFIG_PLATFORM_COMMODORE_64 && CONFIG_BRAND_ULTIMATE_64 &&
.error "CONFIG_BRAND_ULTIMATE_64 can only be used with CONFIG_PLATFORM_COMMODORE_64"
#endif
#if CONFIG_MB_MEGA_65 && (CONFIG_SID_2ND || CONFIG_SID_3RD || CONFIG_SID_D4XX || CONFIG_SID_D5XX)
.error "CONFIG_MB_MEGA_65 cannot be used with CONFIG_SID_*"
#endif
}
// Check that brand configuration is correct
{
.var selected = 0;
#if CONFIG_BRAND_CUSTOM_BUILD
.eval selected++
#endif
#if CONFIG_BRAND_GENERIC
.eval selected++
#endif
#if CONFIG_BRAND_TESTING
.eval selected++
#endif
#if CONFIG_BRAND_MEGA_65
.eval selected++
#endif
#if CONFIG_BRAND_ULTIMATE_64
.eval selected++
#endif
.if (selected != 1) .error "Please select exactly one CONFIG_BRAND_* option"
#if CONFIG_MB_MEGA_65 && !(CONFIG_BRAND_MEGA_65 || CONFIG_BRAND_TESTING || CONFIG_BRAND_CUSTOM_BUILD)
.error "Please select brand either matching the CONFIG_MB_*, or a testing/custom one"
#endif
#if CONFIG_MB_ULTIMATE_64 && !(CONFIG_BRAND_ULTIMATE_64 || CONFIG_BRAND_TESTING || CONFIG_BRAND_CUSTOM_BUILD)
.error "Please select brand either matching the CONFIG_MB_*, or a testing/custom one"
#endif
}
// Check that processor configuration is correct
{
.var selected = 0;
#if CONFIG_CPU_MOS_6502
.eval selected++
#endif
#if CONFIG_CPU_WDC_65C02
.eval selected++
#endif
#if CONFIG_CPU_CSG_65CE02
.eval selected++
#endif
#if CONFIG_CPU_M65_45GS02
.eval selected++
#endif
#if CONFIG_CPU_WDC_65816
.eval selected++
#endif
.if (selected != 1) .error "Please select exactly one CONFIG_CPU_* option"
}
// Check that memory model and ROM layout configurations is correct
{
#if ROM_LAYOUT_M65 && !CONFIG_CPU_M65_45GS02
.error "Mega65 ROM layout requires CONFIG_CPU_M65_45GS02"
#endif
#if ROM_LAYOUT_M65 && !CONFIG_MB_MEGA_65
.error "Mega65 ROM layout requires CONFIG_MB_MEGA_65"
#endif
.var selected = 0;
#if CONFIG_MEMORY_MODEL_38K
.eval selected++
#endif
#if CONFIG_MEMORY_MODEL_46K
.eval selected++
#endif
#if CONFIG_MEMORY_MODEL_50K
.eval selected++
#endif
#if CONFIG_MEMORY_MODEL_60K
.eval selected++
#endif
.if (selected != 1) .error "Please select exactly one CONFIG_MEMORY_MODEL_* option"
}
// Check that IEC configuration is correct
{
#if CONFIG_IEC_JIFFYDOS && !CONFIG_IEC
.error "CONFIG_IEC_JIFFYDOS requires CONFIG_IEC"
#endif
#if CONFIG_IEC_JIFFYDOS_BLANK && !CONFIG_IEC_JIFFYDOS
.error "CONFIG_IEC_JIFFYDOS_BLANK requires CONFIG_IEC_JIFFYDOS"
#endif
#if CONFIG_IEC_DOLPHINDOS && !CONFIG_IEC
.error "CONFIG_IEC_DOLPHINDOS requires CONFIG_IEC"
#endif
#if CONFIG_IEC_DOLPHINDOS_FAST && !CONFIG_IEC_DOLPHINDOS
.error "CONFIG_IEC_DOLPHINDOS_FAST requires CONFIG_IEC_DOLPHINDOS"
#endif
#if (CONFIG_IEC_BURST_CIA1 || CONFIG_IEC_BURST_CIA1 || CONFIG_IEC_BURST_MEGA_65) && !CONFIG_IEC
.error "CONFIG_IEC_BURST_* requires CONFIG_IEC"
#endif
#if CONFIG_IEC_BURST_MEGA_65 && !CONFIG_MB_MEGA_65
.error "CONFIG_IEC_BURST_MEGA_65 requires CONFIG_MB_MEGA_65"
#endif
.var selected_iec_burst = 0;
#if CONFIG_IEC_BURST_CIA1
.eval selected_iec_burst++
#endif
#if CONFIG_IEC_BURST_CIA2
.eval selected_iec_burst++
#endif
#if CONFIG_IEC_BURST_MEGA_65
.eval selected_iec_burst++
#endif
.if (selected_iec_burst > 1) .error "Please select at most one CONFIG_IEC_BURST_* option"
}
// Check that tape configuration is correct
{
#if (!CONFIG_TAPE_NORMAL || !CONFIG_TAPE_TURBO) && CONFIG_TAPE_AUTODETECT
.error "CONFIG_TAPE_AUTODETECT requires both CONFIG_TAPE_NORMAL and CONFIG_TAPE_TURBO"
#endif
}
// Check that RS-232 configuration is correct
{
#if CONFIG_RS232_UP9600 && (CONFIG_TAPE_NORMAL || CONFIG_TAPE_TURBO)
.error "CONFIG_RS232_UP9600 is not compatible with CONFIG_TAPE_*"
#endif
.var selected_rs232 = 0;
#if CONFIG_RS232_UP2400
.eval selected_rs232++
#endif
#if CONFIG_RS232_UP9600
.eval selected_rs232++
#endif
.if (selected_rs232 > 1) .error "Please select at most one CONFIG_RS232_* option"
}
// Check that startup banner configuration is correct
{
.var selected = 0;
#if CONFIG_BANNER_SIMPLE
.eval selected++
#endif
#if CONFIG_BANNER_FANCY
.eval selected++
#endif
#if CONFIG_BANNER_BRAND
.eval selected++
#endif
.if (selected != 1) .error "Please select exactly one CONFIG_BANNER_* option"
#if CONFIG_BANNER_BRAND && !CONFIG_BRAND_MEGA_65
.error "CONFIG_BANNER_BRAND is not supported for your CONFIG_BRAND_*"
#endif
#if CONFIG_MB_MEGA_65 && CONFIG_SHOW_PAL_NTSC
.error "MEGA65 can switch PAL/NTSC during run-time, CONFIG_SHOW_PAL_NTSC makes no sense"
#endif
}
// Check if keyboard options are correct
.function CHECK_KEYCMD(keycmd)
{
.if (keycmd.size() > 0) .return 1
.return 0
}
{
#if CONFIG_LEGACY_SCNKEY && CONFIG_RS232_UP9600
.error "CONFIG_LEGACY_SCNKEY is not compatible with CONFIG_RS232_UP9600"
#endif
#if CONFIG_LEGACY_SCNKEY && CONFIG_TAPE_NORMAL
.error "CONFIG_LEGACY_SCNKEY is not compatible with CONFIG_TAPE_NORMAL"
#endif
#if CONFIG_LEGACY_SCNKEY && (CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C128_CAPS_LOCK || CONFIG_KEYBOARD_C65 || CONFIG_KEYBOARD_C65_CAPS_LOCK)
.error "CONFIG_LEGACY_SCNKEY and CONFIG_KEYBOARD_C128* / CONFIG_KEYBOARD_C65* are mutually exclusive"
#endif
#if (CONFIG_MB_MEGA_65 || CONFIG_MB_ULTIMATE_64) && (CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C128_CAPS_LOCK)
.error "Selected CONFIG_MB_* is not compatible with CONFIG_KEYBOARD_C128*"
#endif
#if CONFIG_MB_ULTIMATE_64 && (CONFIG_KEYBOARD_C65 || CONFIG_KEYBOARD_C65_CAPS_LOCK)
.error "Selected CONFIG_MB_* is not compatible with CONFIG_KEYBOARD_C65*"
#endif
.var num_pkeys_base = 0
.var num_pkeys_ext1 = 0
.var num_pkeys_ext2 = 0
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_RUN)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F1)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F2)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F3)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F4)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F5)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F6)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F7)
.eval num_pkeys_base += CHECK_KEYCMD(CONFIG_KEYCMD_F8)
.eval num_pkeys_ext1 += CHECK_KEYCMD(CONFIG_KEYCMD_HELP)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F9)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F10)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F11)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F12)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F13)
.eval num_pkeys_ext2 += CHECK_KEYCMD(CONFIG_KEYCMD_F14)
.var num_pkeys = num_pkeys_base
#if !CONFIG_LEGACY_SCNKEY && (CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C65)
.eval num_pkeys += num_pkeys_ext1
#endif
#if !CONFIG_LEGACY_SCNKEY && CONFIG_KEYBOARD_C65
.eval num_pkeys += num_pkeys_ext2
#endif
#if CONFIG_PROGRAMMABLE_KEYS
.if (num_pkeys == 0) .error "CONFIG_PROGRAMMABLE_KEYS requires at least one defined key"
#endif
}
// Check that features are configured correctly
{
#if CONFIG_TAPE_WEDGE && !CONFIG_TAPE_TURBO && !CONFIG_TAPE_NORMAL
.error "CONFIG_TAPE_WEDGE requires CONFIG_TAPE_TURBO or CONFIG_TAPE_NORMAL"
#endif
#if !CONFIG_TAPE_WEDGE && CONFIG_TAPE_HEAD_ALIGN
.error "CONFIG_TAPE_HEAD_ALIGN requires CONFIG_TAPE_WEDGE"
#endif
}
// Handle I/O configuration
#if CONFIG_RS232_UP2400 || CONFIG_RS232_UP9600
#define HAS_RS232
#endif
// Handle configuration of various features
#if CONFIG_BCD_SAFE_INTERRUPTS
#define HAS_BCD_SAFE_INTERRUPTS
#endif
// Handle configuration of debug infrastructure
.macro STUB_IMPLEMENTATION_RTS() {
rts
}
.macro STUB_IMPLEMENTATION_BRK() {
.break
brk
brk
jmp *-2
}
.macro STUB_IMPLEMENTATION()
{
#if CONFIG_DBG_STUBS_BRK
STUB_IMPLEMENTATION_BRK()
#else
STUB_IMPLEMENTATION_RTS()
#endif
}
// Setup colors
#if CONFIG_COLORS_BRAND && CONFIG_BRAND_ULTIMATE_64
.const CONFIG_COLOR_BG = $00
.const CONFIG_COLOR_TXT = $01
#else
.const CONFIG_COLOR_BG = $06
.const CONFIG_COLOR_TXT = $01
#endif
+427
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@@ -0,0 +1,427 @@
//
// Provide pseudocommands (and other goodies) to make CPU optimizations easier
//
#if CONFIG_CPU_WDC_65C02 || CONFIG_CPU_CSG_65CE02 || CONFIG_CPU_CSG_4510 || CONFIG_CPU_M65_45GS02 || CONFIG_CPU_WDC_65816
.cpu _65c02
#define HAS_OPCODES_65C02
#define HAS_BCD_SAFE_INTERRUPTS
#endif
#if CONFIG_CPU_CSG_65CE02 || CONFIG_CPU_CSG_4510 || CONFIG_CPU_M65_45GS02
#define HAS_OPCODES_65CE02
#endif
#if CONFIG_CPU_CSG_4510 || CONFIG_CPU_M65_45GS02
#define HAS_OPCODES_4510
#endif
#if CONFIG_CPU_M65_45GS02
#define HAS_OPCODES_45GS02
#endif
#if CONFIG_CPU_WDC_65816
#define HAS_OPCODES_65816
#endif
//
// These are not exactly for optimization - but to encourage proper usage of panic screen
//
.pseudocommand panic code
{
// If case no panic screen is used, we can skip providing error codes within Kernal
#if CONFIG_PANIC_SCREEN
lda code
#endif
jmp ($E4B7)
}
//
// Macros for generating jumptables
//
.macro put_jumptable_lo(list)
{
.for (var i = 0; i < list.size(); i++)
{
.byte mod((list.get(i) - 1), $100)
}
}
.macro put_jumptable_hi(list)
{
.for (var i = 0; i < list.size(); i++)
{
.byte floor((list.get(i) - 1) / $100)
}
}
#if HAS_OPCODES_65C02
.macro put_jumptable(list)
{
.for (var i = 0; i < list.size(); i++)
{
.word list.get(i)
}
}
#endif
//
// Trick to skip a 2-byte instruction
//
.pseudocommand skip_2_bytes_trash_nvz { .byte $2C }
//
// Memory mapping for C65 and Mega65
//
#if HAS_OPCODES_4510
.pseudocommand map { .byte $5C }
.pseudocommand eom { .byte $EA }
#endif
//
// Some additional 65CE02 instructions
//
#if HAS_OPCODES_65CE02
// CPU flags support
.pseudocommand cle { .byte $02 }
.pseudocommand see { .byte $03 }
// .B register support
.pseudocommand tab { .byte $5B }
.pseudocommand tba { .byte $7B }
// .Z register support
.pseudocommand inz { .byte $1B }
.pseudocommand dez { .byte $3B }
.pseudocommand phz { .byte $DB }
.pseudocommand plz { .byte $FB }
.pseudocommand taz { .byte $4B }
.pseudocommand tza { .byte $6B }
// 16-bit data processing
.pseudocommand dew addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "DEW requires zeropage address"
.byte $C3, arg
}
.pseudocommand inw addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "INW requires zeropage address"
.byte $E3, arg
}
// Zero page bit handling
.pseudocommand rmb0 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB0 requires zeropage address"
.byte $07, arg
}
.pseudocommand rmb1 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB1 requires zeropage address"
.byte $17, arg
}
.pseudocommand rmb2 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB2 requires zeropage address"
.byte $27, arg
}
.pseudocommand rmb3 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB3 requires zeropage address"
.byte $37, arg
}
.pseudocommand rmb4 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB4 requires zeropage address"
.byte $47, arg
}
.pseudocommand rmb5 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB5 requires zeropage address"
.byte $57, arg
}
.pseudocommand rmb6 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB6 requires zeropage address"
.byte $67, arg
}
.pseudocommand rmb7 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "RMB7 requires zeropage address"
.byte $77, arg
}
.pseudocommand smb0 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB0 requires zeropage address"
.byte $87, arg
}
.pseudocommand smb1 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB1 requires zeropage address"
.byte $97, arg
}
.pseudocommand smb2 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB2 requires zeropage address"
.byte $A7, arg
}
.pseudocommand smb3 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB3 requires zeropage address"
.byte $B7, arg
}
.pseudocommand smb4 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB4 requires zeropage address"
.byte $C7, arg
}
.pseudocommand smb5 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB5 requires zeropage address"
.byte $D7, arg
}
.pseudocommand smb6 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB6 requires zeropage address"
.byte $E7, arg
}
.pseudocommand smb7 addr
{
.var arg = addr.getValue()
.if (arg > $FF) .error "SMB7 requires zeropage address"
.byte $F7, arg
}
// Additional addressing modes
.pseudocommand jsr_ind addr
{
.var arg = addr.getValue()
.byte $22, mod(arg, $100), floor(arg / $100)
}
#endif
//
// Calculation shortcuts
//
.pseudocommand lda_zero // WARNING: do not use within interrupts
{
#if HAS_OPCODES_65CE02
tba
#else
lda #$00
#endif
}
//
// Stack manipulation - some CPUs will leave .A unchanged, some will use it as temporary storage, so consider .A trashed
//
.pseudocommand phx_trash_a
{
#if HAS_OPCODES_65C02
phx
#else
txa
pha
#endif
}
.pseudocommand phy_trash_a
{
#if HAS_OPCODES_65C02
phy
#else
tya
pha
#endif
}
.pseudocommand plx_trash_a
{
#if HAS_OPCODES_65C02
plx
#else
pla
tax
#endif
}
.pseudocommand ply_trash_a
{
#if HAS_OPCODES_65C02
ply
#else
pla
tay
#endif
}
//
// Branches with far offsets, substitutes by Bxx + JMP for CPUs not supporting the instruction
//
.pseudocommand bcs_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $B3, mod(offset, $100), floor(offset / $100)
#else
bcc __l
jmp dst
__l:
#endif
}
.pseudocommand bcc_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $93, mod(offset, $100), floor(offset / $100)
#else
bcs __l
jmp dst
__l:
#endif
}
.pseudocommand beq_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $F3, mod(offset, $100), floor(offset / $100)
#else
bne __l
jmp dst
__l:
#endif
}
.pseudocommand bne_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $D3, mod(offset, $100), floor(offset / $100)
#else
beq __l
jmp dst
__l:
#endif
}
.pseudocommand bmi_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $33, mod(offset, $100), floor(offset / $100)
#else
bpl __l
jmp dst
__l:
#endif
}
.pseudocommand bpl_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $13, mod(offset, $100), floor(offset / $100)
#else
bmi __l
jmp dst
__l:
#endif
}
.pseudocommand bvc_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $53, mod(offset, $100), floor(offset / $100)
#else
bvs __l
jmp dst
__l:
#endif
}
.pseudocommand bvs_16 dst
{
#if HAS_OPCODES_65CE02
.var offset = mod($10000 + dst.getValue() - *, $10000) -2
.byte $73, mod(offset, $100), floor(offset / $100)
#else
bvc __l
jmp dst
__l:
#endif
}
+69
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@@ -0,0 +1,69 @@
// Error codes for 'panic' pseudocommand
.const P_ERR_NONE = $00
.const P_ERR_ROM_MISMATCH = $01 // this value has to be stable as long as possible
// Kernal error codes - returned in the A register
// Described in 'Commodore 64 Programmer's Reference Guide', page 306
.const K_ERR_ROUTINE_TERMINATED = $00
.const K_ERR_TOO_MANY_OPEN_FILES = $01
.const K_ERR_FILE_ALREADY_OPEN = $02
.const K_ERR_FILE_NOT_OPEN = $03
.const K_ERR_FILE_NOT_FOUND = $04
.const K_ERR_DEVICE_NOT_FOUND = $05
.const K_ERR_FILE_NOT_INPUT = $06
.const K_ERR_FILE_NOT_OUTPUT = $07
.const K_ERR_FILE_NAME_MISSING = $08
.const K_ERR_ILLEGAL_DEVICE_NUMBER = $09
.const K_ERR_TOP_MEM_RS232 = $F0
// Kernal status codes for READST routine (IOSTATUS)
// Described in 'Commodore 64 Programmer's Reference Guide', page 292
// For IEC devices
.const K_STS_TIMEOUT_WRITE = $01
.const K_STS_TIMEOUT_READ = $02
.const K_STS_EOI = $40
.const K_STS_DEVICE_NOT_FOUND = $80
// For tape deck
.const K_STS_SHORT_BLOCK = $04
.const K_STS_LONG_BLOCK = $08
.const K_STS_READ_ERROR = $10
.const K_STS_CHECKSUM_ERROR = $20
.const K_STS_END_OF_FILE = $40
.const K_STS_END_OF_TAPE = $80
// BASIC error codes, taken from http://sta.c64.org/cbm64baserr.html
.const B_ERR_TOO_MANY_FILES = $01
.const B_ERR_FILE_OPEN = $02
.const B_ERR_FILE_NOT_OPEN = $03
.const B_ERR_FILE_NOT_FOUND = $04
.const B_ERR_DEVICE_NOT_PRESENT = $05
.const B_ERR_NOT_INPUT_FILE = $06
.const B_ERR_NOT_OUTPUT_FILE = $07
.const B_ERR_MISSING_FILENAME = $08
.const B_ERR_ILLEGAL_DEVICE_NUMBER = $09
.const B_ERR_NEXT_WITHOUT_FOR = $0A
.const B_ERR_SYNTAX = $0B
.const B_ERR_RETURN_WITHOUT_GOSUB = $0C
.const B_ERR_OUT_OF_DATA = $0D
.const B_ERR_ILLEGAL_QUANTITY = $0E
.const B_ERR_OVERFLOW = $0F
.const B_ERR_OUT_OF_MEMORY = $10
.const B_ERR_UNDEFD_STATEMENT = $11
.const B_ERR_BAD_SUBSCRIPT = $12
.const B_ERR_REDIMD_ARRAY = $13
.const B_ERR_DIVISION_BY_ZERO = $14
.const B_ERR_ILLEGAL_DIRECT = $15
.const B_ERR_TYPE_MISMATCH = $16
.const B_ERR_STRING_TOO_LONG = $17
.const B_ERR_FILE_DATA = $18
.const B_ERR_FORMULA_TOO_COMPLEX = $19
.const B_ERR_CANT_CONTINUE = $1A
.const B_ERR_UNDEFD_FUNCTION = $1B
.const B_ERR_VERIFY = $1C
.const B_ERR_LOAD = $1D
.const B_ERR_BREAK = $1E
+205
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@@ -0,0 +1,205 @@
//
// Names of hardware registers - names from C64 Programmer's Reference Guide, sometimes slightly modified
//
#if CONFIG_PLATFORM_COMMODORE_64
// CPU memory registers
.label CPU_D6510 = $00
.label CPU_R6510 = $01
// VIC-II registers
.label __VIC_BASE = $D000 // base address of the chip
.label VIC_SP0X = $D000
.label VIC_SP0Y = $D001
.label VIC_SP1X = $D002
.label VIC_SP1Y = $D003
.label VIC_SP2X = $D004
.label VIC_SP2Y = $D005
.label VIC_SP3X = $D006
.label VIC_SP3Y = $D007
.label VIC_SP4X = $D008
.label VIC_SP4Y = $D009
.label VIC_SP5X = $D00A
.label VIC_SP5Y = $D00B
.label VIC_SP6X = $D00C
.label VIC_SP6Y = $D00D
.label VIC_SP7X = $D00E
.label VIC_SP7Y = $D00F
.label VIC_MSIGX = $D010
.label VIC_SCROLY = $D011
.label VIC_RASTER = $D012
.label VIC_LPENX = $D013
.label VIC_LPENY = $D014
.label VIC_SPENA = $D015
.label VIC_SCROLX = $D016
.label VIC_YXPAND = $D017
.label VIC_YMCSB = $D018
.label VIC_IRQ = $D019
.label VIC_IRQMSK = $D01A
.label VIC_SPBGPR = $D01B
.label VIC_SPMC = $D01C
.label VIC_XXPAND = $D01D
.label VIC_SPSPCL = $D01E
.label VIC_SPBGCL = $D01F
.label VIC_EXTCOL = $D020
.label VIC_BGCOL0 = $D021
.label VIC_BGCOL1 = $D022
.label VIC_BGCOL2 = $D023
.label VIC_BGCOL3 = $D024
.label VIC_SPMC0 = $D025
.label VIC_SPMC1 = $D026
.label VIC_SP0COL = $D027
.label VIC_SP1COL = $D028
.label VIC_SP2COL = $D029
.label VIC_SP3COL = $D02A
.label VIC_SP4COL = $D02B
.label VIC_SP5COL = $D02C
.label VIC_SP6COL = $D02D
.label VIC_SP7COL = $D02E
#if !CONFIG_MB_MEGA_65 && !CONFIG_MB_ULTIMATE_64
.label VIC_XSCAN = $D02F // C128 only
.label VIC_CLKRATE = $D030 // C128 only
#endif
#if CONFIG_MB_MEGA_65
.label VIC_KEY = $D02F
.label VIC_XPOS = $D050
#endif
// SID registers
.label __SID_BASE = $D400 // base address of the chip
#if CONFIG_MB_MEGA_65
.label __SID_R1_OFFSET = $00 // right SID 1, $D400
.label __SID_R2_OFFSET = $20 // right SID 2, $D420
.label __SID_L1_OFFSET = $40 // left SID 1, $D440
.label __SID_L2_OFFSET = $60 // left SID 2, $D460
#endif
.label SID_FRELO1 = $D400
.label SID_FREHI1 = $D401
.label SID_PWLO1 = $D402
.label SID_PWHI1 = $D403
.label SID_VCREG1 = $D404
.label SID_ATDCY1 = $D405
.label SID_SUREL1 = $D406
.label SID_FRELO2 = $D407
.label SID_FREHI2 = $D408
.label SID_PWLO2 = $D409
.label SID_PWHI2 = $D40A
.label SID_VCREG2 = $D40B
.label SID_ATDCY2 = $D40C
.label SID_SUREL2 = $D40D
.label SID_FRELO3 = $D40E
.label SID_FREHI3 = $D40F
.label SID_PWLO3 = $D410
.label SID_PWHI3 = $D411
.label SID_VCREG3 = $D412
.label SID_ATDCY3 = $D413
.label SID_SUREL3 = $D414
.label SID_CUTLO = $D415
.label SID_CUTHI = $D416
.label SID_RESON = $D417
.label SID_SIGVOL = $D418
.label SID_POTX = $D419
.label SID_POTY = $D41A
.label SID_RANDOM = $D41B
.label SID_ENV3 = $D41C
// Color COLOR_RAM
.label COLOR_RAM = $D800
// CIA #1 registers
.label __CIA1_BASE = $DC00 // base address of the chip
.label CIA1_PRA = $DC00
.label CIA1_PRB = $DC01
.label CIA1_DDRA = $DC02
.label CIA1_DDRB = $DC03
.label CIA1_TIMALO = $DC04
.label CIA1_TIMAHI = $DC05
.label CIA1_TIMBLO = $DC06
.label CIA1_TIMBHI = $DC07
.label CIA1_TODTEN = $DC08
.label CIA1_TODSEC = $DC09
.label CIA1_TODMIN = $DC0A
.label CIA1_TODHRS = $DC0B
.label CIA1_SDR = $DC0C
.label CIA1_ICR = $DC0D
.label CIA1_CRA = $DC0E
.label CIA1_CRB = $DC0F
// CIA #2 registers
.label __CIA2_BASE = $DD00 // base address of the chip
.label CIA2_PRA = $DD00 // VIC bank switching and IEC port
.label CIA2_PRB = $DD01
.label CIA2_DDRA = $DD02
.label CIA2_DDRB = $DD03
.label CIA2_TIMALO = $DD04
.label CIA2_TIMAHI = $DD05
.label CIA2_TIMBLO = $DD06
.label CIA2_TIMBHI = $DD07
.label CIA2_TODTEN = $DD08
.label CIA2_TODSEC = $DD09
.label CIA2_TODMIN = $DD0A
.label CIA2_TODHRS = $DD0B
.label CIA2_SDR = $DD0C
.label CIA2_ICR = $DD0D
.label CIA2_CRA = $DD0E
.label CIA2_CRB = $DD0F
// CIA #2 helper bits - IEC bus
.const BIT_CIA2_PRA_ATN_OUT = $08 // 1 - low (pulled), 0 - high (released)
.const BIT_CIA2_PRA_CLK_OUT = $10 // 1 - low (pulled), 0 - high (released)
.const BIT_CIA2_PRA_DAT_OUT = $20 // 1 - low (pulled), 0 - high (released)
.const BIT_CIA2_PRA_CLK_IN = $40 // 0 - low (pulled), 1 - high (released)
.const BIT_CIA2_PRA_DAT_IN = $80 // 0 - low (pulled), 1 - high (released)
#if CONFIG_MB_MEGA_65
.label C65_EXTKEYS_PR = $D607
.label C65_EXTKEYS_DDR = $D608
.label M65_BADL_SLI = $D710
#else
// SuperCPU registers
.label SCPU_SPEED_NORMAL = $D07A
.label SCPU_SPEED_TURBO = $D07B
#endif
#endif
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//
// Names of hardware registers
//
#if CONFIG_PLATFORM_COMMANDER_X16
// VERA registers
.label __VERA_BASE = $9F20 // base address of the chip
.label VERA_ADDR_LO = $9F20
.label VERA_ADDR_MID = $9F21
.label VERA_ADDR_HI = $9F22
.label VERA_DATA0 = $9F23
.label VERA_DATA1 = $9F24
.label VERA_CTRL = $9F25
.label VERA_IEN = $9F26
.label VERA_ISR = $9F27
// VIA #1 registers
.label __VIA1_BASE = $9F60 // base address of the chip
.label VIA1_PRB = $9F60
.label VIA1_PRA = $9F61
.label VIA1_DDRB = $9F62
.label VIA1_DDRA = $9F63
.label VIA1_T1C_L = $9F64
.label VIA1_T1C_H = $9F65
.label VIA1_T1L_L = $9F66
.label VIA1_T1L_H = $9F67
.label VIA1_T2C_L = $9F68
.label VIA1_T2C_H = $9F69
.label VIA1_SR = $9F6A
.label VIA1_ACR = $9F6B
.label VIA1_PCR = $9F6C
.label VIA1_IFR = $9F6D
.label VIA1_IER = $9F6E
.label VIA1_PRA_NH = $9F6F
// VIA #2 registers
.label __VIA2_BASE = $9F70 // base address of the chip
.label VIA2_PRB = $9F70
.label VIA2_PRA = $9F71
.label VIA2_DDRB = $9F72
.label VIA2_DDRA = $9F73
.label VIA2_T1C_L = $9F74
.label VIA2_T1C_H = $9F75
.label VIA2_T1L_L = $9F76
.label VIA2_T1L_H = $9F77
.label VIA2_T2C_L = $9F78
.label VIA2_T2C_H = $9F79
.label VIA2_SR = $9F7A
.label VIA2_ACR = $9F7B
.label VIA2_PCR = $9F7C
.label VIA2_IFR = $9F7D
.label VIA2_IER = $9F7E
.label VIA2_PRA_NH = $9F7F
#endif
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//
// PETSCII codes for all the supported keys, for all the keyboards
//
// - [CM64] Compute's Mapping the Commodore 64
// - [CM128] Compute's Mapping the Commodore 128
// - https://github.com/MEGA65/c65-specifications/blob/master/c65manualupdated.txt
// - https://en.wikipedia.org/wiki/PETSCII
//
// Not really PETSCII codes, but bitmask values for SHFLAG variable
// [CM64] page 68, [CM128] page 212
.const KEY_FLAG_SHIFT = %00000001
.const KEY_FLAG_VENDOR = %00000010
.const KEY_FLAG_CTRL = %00000100
#if CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C65
.const KEY_FLAG_ALT = %00001000
#if CONFIG_KEYBOARD_C128_CAPS_LOCK || CONFIG_KEYBOARD_C65_CAPS_LOCK
.const KEY_CAPS_LOCK = %00010000
#endif
.const KEY_FLAG_NO_SCRL = %00100000 // Open ROMs unofficial
#endif
// Note - the following PETSCII codes are currently unassigned, can be used for further extensions:
//
// $01, $02, $04, $06, $0A, $0B, $0C, $0F, $18, $82
.const KEY_NA = $00 // to indicate that no key is presed
// PETSCII codes for our extended screen editor
.const KEY_TAB_FW = $8F // CTRL+>, TAB - Open ROMs unofficial, original TAB conflicts with C64 PETSCII
.const KEY_TAB_BW = $80 // CTRL+<, SHIFT+TAB - Open ROMs unofficial, original TAB conflicts with C64 PETSCII
// PETSCII codes for certain C128 and C65 functionalities
#if CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C65
.const KEY_BELL = $07 // no key, originally CTRL+G // XXX implement BELL
.const KEY_ESC = $1B
#endif
// PETSCII codes for programmable keys
.const KEY_STOP = $03
.const KEY_RUN = $83
.const KEY_F1 = $85
.const KEY_F2 = $89
.const KEY_F3 = $86
.const KEY_F4 = $8A
.const KEY_F5 = $87
.const KEY_F6 = $8B
.const KEY_F7 = $88
.const KEY_F8 = $8C
#if CONFIG_KEYBOARD_C65
.const KEY_F9 = $10
.const KEY_F10 = $15
.const KEY_F11 = $16
.const KEY_F12 = $17
.const KEY_F13 = $19
.const KEY_F14 = $1A
#endif
#if CONFIG_KEYBOARD_C128 || CONFIG_KEYBOARD_C65
.const KEY_HELP = $84 // normally C65 only, also used for our C128 support
#endif
// PETSCII codes for cursor keys
.const KEY_CRSR_UP = $91
.const KEY_CRSR_DOWN = $11
.const KEY_CRSR_LEFT = $9D
.const KEY_CRSR_RIGHT = $1D
// PETSCII codes for colors
.const KEY_RVS_ON = $12 // CTRL+9
.const KEY_RVS_OFF = $92 // CTRL+0
.const KEY_BLACK = $90 // CTRL+1
.const KEY_WHITE = $05 // CTRL+2
.const KEY_RED = $1C // CTRL+3
.const KEY_CYAN = $9F // CTRL+4
.const KEY_PURPLE = $9C // CTRL+5
.const KEY_GREEN = $1E // CTRL+6
.const KEY_BLUE = $1F // CTRL+7
.const KEY_YELLOW = $9E // CTRL+8
.const KEY_ORANGE = $81 // VENDOR+1
.const KEY_BROWN = $95 // VENDOR+2
.const KEY_LT_RED = $96 // VENDOR+3
.const KEY_GREY_1 = $97 // VENDOR+4
.const KEY_GREY_2 = $98 // VENDOR+5
.const KEY_LT_GREEN = $99 // VENDOR+6
.const KEY_LT_BLUE = $9A // VENDOR+7
.const KEY_GREY_3 = $9B // VENDOR+8
// PETSCII codes for case toggle
.const KEY_SHIFT_ON = $09 // no key
.const KEY_SHIFT_OFF = $08 // no key
.const KEY_TXT = $0E // no key
.const KEY_GFX = $8E // no key
// PETSCII codes for other non-printable characters
.const KEY_RETURN = $0D
.const KEY_CLR = $93
.const KEY_HOME = $13
.const KEY_INS = $94
.const KEY_DEL = $14
// PETSCII codes for printable characters
.const KEY_SPACE = $20
.const KEY_EXCLAMATION = $21
.const KEY_QUOTE = $22
.const KEY_HASH = $23
.const KEY_DOLLAR = $24
.const KEY_PERCENT = $25
.const KEY_AMPERSAND = $26
.const KEY_APOSTROPHE = $27
.const KEY_R_BRACKET_L = $28
.const KEY_R_BRACKET_R = $29
.const KEY_ASTERISK = $2A
.const KEY_PLUS = $2B
.const KEY_COMA = $2C
.const KEY_MINUS = $2D
.const KEY_FULLSTOP = $2E
.const KEY_SLASH = $2F
.const KEY_0 = $30
.const KEY_1 = $31
.const KEY_2 = $32
.const KEY_3 = $33
.const KEY_4 = $34
.const KEY_5 = $35
.const KEY_6 = $36
.const KEY_7 = $37
.const KEY_8 = $38
.const KEY_9 = $39
.const KEY_COLON = $3A
.const KEY_SEMICOLON = $3B
.const KEY_LT = $3C
.const KEY_EQ = $3D
.const KEY_GT = $3E
.const KEY_QUESTION = $3F
// XXX finish this: $4x, $5x, $6x, $7x, $Ax, $Bx, $Cx, $Dx, $Ex, $Fx
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//
// Names of ZP and low memory locations:
// - Computes Mapping the Commodore 64
// - https://www.c64-wiki.com/wiki/Zeropage
// - http://unusedino.de/ec64/technical/project64/memory_maps.html
//
// $00-$01 - 6502 CPU registers are here
//
// Page 0 - BASIC area ($02-$8F)
//
// $02 -- UNUSED -- free for user software
.label ADRAY1 = $03 // $03-$04
.label ADRAY2 = $05 // $05-$06
.label CHARAC = $07 // [!] our implementation might be different XXX give more details
.label ENDCHR = $08 // [!] our implementation might be different XXX give more details
.label TRMPOS = $09 // -- NOT IMPLEMENTED --
.label VERCKB = $0A // flag used by BASIC, 0 - LOAD, 1 - VERIFY
.label COUNT = $0B // [!] our implementation might be different XXX give more details
.label DIMFLG = $0C // [!] our implementation might be different XXX give more details
.label VALTYP = $0D // expression eveluation result; $00 - float, $FF - string
.label INTFLG = $0E // -- NOT IMPLEMENTED --
.label GARBFL = $0F // [!] our implementation might be different XXX give more details
.label SUBFLG = $10 // -- NOT IMPLEMENTED --
.label INPFLG = $11 // -- NOT IMPLEMENTED --
.label TANSGN = $12 // -- NOT IMPLEMENTED --
.label CHANNL = $13 // -- NOT IMPLEMENTED --
.label LINNUM = $14 // $14-$15 BASIC line number, [!] also used by DOS Wedge
.label TEMPPT = $16 // pointer to the first available slot in the temporary string descriptor stack
.label LASTPT = $17 // $17-$18 pointer to the last used slot in the temporary string descriptor
.label TEMPST = $19 // $19-$21 temporary string stack descriptors
.label INDEX = $22 // $22-$25 temporary variables, [!] our usage might be different
.label RESHO = $26 // $26-$2A -- NOT IMPLEMENTED --
.label TXTTAB = $2B // $2B-$2C start of BASIC code
.label VARTAB = $2D // $2D-$2E end of BASIC code, start of variables
.label ARYTAB = $2F // $2F-$30 -- NOT IMPLEMENTED --
.label STREND = $31 // $31-$32 -- NOT IMPLEMENTED --
.label FRETOP = $33 // $33-$34 -- NOT IMPLEMENTED --
.label FRESPC = $35 // $35-$36 [!] our implementation uses this as temporary string pointer
.label MEMSIZ = $37 // $37-$38 highest address of BASIC memory + 1
.label CURLIN = $39 // $39-$3A current BASIC line number
.label OLDLIN = $3B // $3B-$3C previous BASIC line number
.label OLDTXT = $3D // $3D-$3E current BASIC line pointer
.label DATLIN = $3F // $3F-$40 -- NOT IMPLEMENTED --
.label DATPTR = $41 // $41-$42 -- NOT IMPLEMENTED --
.label INPPTR = $43 // $43-$44 -- NOT IMPLEMENTED --
.label VARNAM = $45 // $45-$46 -- NOT IMPLEMENTED --
.label VARPNT = $47 // $47-$48 -- NOT IMPLEMENTED --
.label FORPNT = $49 // $49-$4A -- NOT IMPLEMENTED --
.label OPPTR = $4B // $4B-$4C helper variable for expression computation, [!] our usage details are different
.label OPMASK = $4D // -- NOT IMPLEMENTED --
.label DEFPNT = $4E // $4E-$4F -- NOT IMPLEMENTED --
.label DSCPNT = $50 // $50-$52 -- NOT IMPLEMENTED --
.label FOUR6 = $53 // -- NOT IMPLEMENTED --
.label JMPER = $54 // $54-$56 -- NOT IMPLEMENTED --
.label TEMPF1 = $57 // $57-$5B BASIC numeric work area
.label TEMPF2 = $5C // $5C-$60 BASIC numeric work area
.label __FAC1 = $61 // $61-$66 floating point accumulator 1
.label FAC1_exponent = $61
.label FAC1_mantissa = $62 // $62 - $65
.label FAC1_sign = $66
.label SGNFLG = $67 // -- NOT IMPLEMENTED --
.label BITS = $68 // FAC1 overflow
.label __FAC2 = $69 // $69-$6E floating point accumulator 2 [!] also used for memory move pointers
.label FAC2_exponent = $69
.label FAC2_mantissa = $6A // $6A - $6D
.label FAC2_sign = $6E
.label ARISGN = $6F // -- NOT IMPLEMENTED --
.label FACOV = $70 // FAC1 low order mantissa
.label FBUFPT = $71 // $71-$72 -- NOT IMPLEMENTED --
.label CHRGET = $73 // $73-$8A -- NOT IMPLEMENTED --
.label TXTPTR = $7A // $7A-$7B current BASIC statement pointer
.label RNDX = $8B // $8B-$8F random number seed
//
// Page 0 - Kernal area ($90-$FF)
//
.label IOSTATUS = $90
.label STKEY = $91 // keys down clears bits. STOP - bit 7, C= - bit 6, SPACE - bit 4, CTRL - bit 2
.label SVXT = $92 // tape reading constant [!] our tape routines use it differently
.label VERCKK = $93 // 0 = LOAD, 1 = VERIFY
.label C3PO = $94 // flag - is BSOUR content valid
.label BSOUR = $95 // serial bus buffered output byte
.label SYNO = $96 // temporary tape routines storage, [!] our usage differs
.label XSAV = $97 // temporary register storage for ASCII/tape related routines [!] usage details might differ
.label LDTND = $98 // number of entries in LAT / FAT / SAT tables
.label DFLTN = $99 // default input device
.label DFLTO = $9A // default output device
.label PRTY = $9B // tape storage for parity/checksum
#if !CONFIG_TAPE_NORMAL && !CONFIG_TAPE_TURBO
.label DPSW = $9C // -- NOT IMPLEMENTED --
#else
.label COLSTORE = $9C // [!] screen border storage for tape routines
#endif
.label MSGFLG = $9D // bit 6 = error messages, bit 7 = control message
.label PTR1 = $9E // for tape support, counter of errorneous bytes
.label PTR2 = $9F // for tape support, counter for errorneous bytes correction
.label TIME = $A0 // $A0-$A2 jiffy clock
#if !CONFIG_IEC_JIFFYDOS && !CONFIG_IEC_DOLPHINDOS && !CONFIG_IEC_BURST_CIA1 && !CONFIG_IEC_BURST_CIA2 && !CONFIG_IEC_BURST_MEGA_65
.label TSFCNT = $A3 // temporary variable for tape and IEC, [!] our usage differs
#else
.label IECPROTO = $A3 // -- WIP -- [!] 0 = normal, 1 = JiffyDOS, >= $80 for unknown
#endif
.label TBTCNT = $A4 // temporary variable for tape and IEC, [!] our usage probably differs in details
.label CNTDN = $A5 // -- NOT IMPLEMENTED --
.label BUFPNT = $A6 // -- NOT IMPLEMENTED --
.label INBIT = $A7 // temporary storage for tape / RS-232 received bits
#if !CONFIG_LEGACY_SCNKEY
.label BITCI = $A8 // -- NOT IMPLEMENTED --
.label RINONE = $A9 // -- WIP -- (UP9600 only) RS-232 check for start bit flag
.label RIDDATA = $AA // -- NOT IMPLEMENTED --
.label RIPRTY = $AB // -- WIP -- checksum while reading tape
#endif
.label SAL = $AC // $AC-$AD -- XXX: describe -- (implemented screen part)
.label EAL = $AE // $AE-$AF -- XXX: describe -- [!] used also by screen editor, for temporary color storage when scrolling
.label CMP0 = $B0 // $B0-$B1 temporary tape storage, [!] here used for BRK instruction address
.label TAPE1 = $B2 // $B2-$B3 tape buffer pointer
#if !CONFIG_LEGACY_SCNKEY
.label BITTS = $B4 // -- NOT IMPLEMENTED --
#endif
.label NXTBIT = $B5 // -- NOT IMPLEMENTED --
#if !CONFIG_LEGACY_SCNKEY
.label RODATA = $B6 // -- NOT IMPLEMENTED --
#endif
.label FNLEN = $B7 // current file name length
.label LA = $B8 // current logical_file number
.label SA = $B9 // current secondary address
.label FA = $BA // current device number
.label FNADDR = $BB // $BB-$BC current file name pointer
.label ROPRTY = $BD // -- NOT IMPLEMENTED -- tape / RS-232 temporary storage
.label FSBLK = $BE // -- NOT IMPLEMENTED -- tape / RS-232 temporary storage
.label MYCH = $BF // -- NOT IMPLEMENTED --
.label CAS1 = $C0 // tape motor interlock
.label STAL = $C1 // $C1-$C2 LOAD/SAVE start address
.label MEMUSS = $C3 // $C3-$C4 temporary address for tape LOAD/SAVE
.label LSTX = $C5 // last key matrix position [!] our usage probably differs in details
.label NDX = $C6 // number of chars in keyboard buffer
.label RVS = $C7 // flag, whether to print reversed characters
.label INDX = $C8 // end of logical line (column, 0-79)
.label LSXP = $C9 // $C9-$CA start of input, X/Y position (typo in Mapping the C64, fixed in Mapping the C128)
.label SFDX = $CB // -- NOT IMPLEMENTED --
.label BLNSW = $CC // cursor blink disable flag
.label BLNCT = $CD // cursor blink countdown
.label GDBLN = $CE // cursor saved character
.label BLNON = $CF // cursor visibility flag
.label CRSW = $D0 // whether to input from screen or keyboard
.label PNT = $D1 // $D1-$D2 pointer to the current screen line
.label PNTR = $D3 // current screen X position (logical column), 0-79
.label QTSW = $D4 // quote mode flag
.label LNMX = $D5 // logical line length, 39 or 79
.label TBLX = $D6 // current screen Y position (row), 0-24
.label SCHAR = $D7 // ASCII value of the last printed character
.label INSRT = $D8 // insert mode flag/counter
.label LDTB1 = $D9 // $D9-$F2 screen line link table, [!] our usage is different XXX give more details
.label USER = $F3 // $F3-$F4 pointer to current color RAM location
.label KEYTAB = $F5 // $F5-$F6 pointer to keyboard lookup table
.label RIBUF = $F7 // $F7-$F8 -- WIP -- RS-232 receive buffer pointer
.label ROBUF = $F9 // $F9-$FA -- WIP -- RS-232 send buffer pointer
// $FB $FB-$FE -- UNUSED -- free for user software
.label BASZPT = $FF // -- NOT IMPLEMENTED --
//
// Page 1
//
.label STACK = $100 // $100-$1FF, processor stack
//
// Pages 2 & 3
//
.label BUF = $200 // $200-$250, BASIC line editor input buffer (81 bytes)
// $250-$258 is the 81st - 88th characters in BASIC input, a carry over from VIC-20
// and not used on C64 - they are used if CONFIG_LEGACY_SCNKEY is enabled.
// [!] XXX document $251-$258 usage
.label LAT = $259 // $259-$262, logical file numbers (table, 10 bytes)
.label FAT = $263 // $263-$26C, device numbers (table, 10 bytes)
.label SAT = $26D // $26D-$276, secondary addresses (table, 10 bytes)
.label KEYD = $277 // $277-$280, keyboard buffer
.label MEMSTR = $281 // $281-$282, start of BASIC memory
.label MEMSIZK = $283 // $283-$284, NOTE: Mapping the 64 erroneously has the hex as $282 (DEC is correct)
.label TIMOUT = $285 // IEEE-488 timeout
.label COLOR = $286 // current text foreground color
.label GDCOL = $287 // color of character under cursor
.label HIBASE = $288 // high byte of start of screen
.label XMAX = $289 // max keyboard buffer size
.label RPTFLG = $28A // whether to repeat keys (highest bit set = repeat)
.label KOUNT = $28B // key repeat counter
.label DELAY = $28C // -- NOT IMPLEMENTED --
.label SHFLAG = $28D // bucky keys (SHIFT/CTRL/C=) flags
.label LSTSHF = $28E // last bucky key flags
.label KEYLOG = $28F // $28F-$290 routine to setup keyboard decoding
.label MODE = $291 // flag, is case switch allowed
.label AUTODN = $292 // -- NOT IMPLEMENTED -- screen scroll disable
#if !CONFIG_LEGACY_SCNKEY
.label M51CRT = $293 // -- NOT IMPLEMENTED -- mock 6551
.label M51CDR = $294 // -- NOT IMPLEMENTED -- mock 6551
.label M51AJB = $295 // $295-$296 -- NOT IMPLEMENTED -- mock 6551
.label RSSTAT = $297 // -- WIP -- (UP9600 only) mock 6551, RS-232 status
.label BITNUM = $298 // -- NOT IMPLEMENTED --
.label BAUDOF = $299 // $299-$29A -- NOT IMPLEMENTED --
#endif
.label RIDBE = $29B // -- WIP -- write pointer into RS-232 receive buffer
.label RIDBS = $29C // -- WIP -- read pointer into RS-232 receive buffer
.label RODBS = $29D // -- WIP -- read pointer into RS-232 send buffer
.label RODBE = $29E // -- WIP -- write pointer into RS-232 send buffer
.label IRQTMP = $29F // $29F-$2A0 temporary IRQ vector storage [!] we use it for tape speed calibration instead
.label ENABL = $2A1 // -- NOT IMPLEMENTED --
.label TODSNS = $2A2 // -- NOT IMPLEMENTED --
.label TRDTMP = $2A3 // -- NOT IMPLEMENTED --
.label TD1IRQ = $2A4 // -- NOT IMPLEMENTED --
.label TLNIDX = $2A5 // -- NOT IMPLEMENTED --
.label TVSFLG = $2A6 // 0 = NTSC, 1 = PAL
// [!] $2A7-$2FF is normally free, but in our case some extra functionality uses it
#if CONFIG_MEMORY_MODEL_60K
// IRQs are disabled when doing such accesses, and a default NMI handler only increments
// a counter, so that if an NMI occurs, it does not crash the machine, but can be captured.
.label missed_nmi_flag = $2A7
.label tiny_nmi_handler = $2A8
.label peek_under_roms = tiny_nmi_handler + peek_under_roms_routine - tiny_nmi_handler_routine
.label poke_under_roms = tiny_nmi_handler + poke_under_roms_routine - tiny_nmi_handler_routine
.label memmap_allram = tiny_nmi_handler + memmap_allram_routine - tiny_nmi_handler_routine
.label memmap_normal = tiny_nmi_handler + memmap_normal_routine - tiny_nmi_handler_routine
#if SEGMENT_BASIC
.label shift_mem_up = tiny_nmi_handler + shift_mem_up_routine - tiny_nmi_handler_routine
.label shift_mem_down = tiny_nmi_handler + shift_mem_down_routine - tiny_nmi_handler_routine
#endif
#endif // CONFIG_MEMORY_MODEL_60K
// BASIC vectors
.label IERROR = $300 // $300-$301
.label IMAIN = $302 // $302-$303
.label ICRNCH = $304 // $304-$305
.label IQPLOP = $306 // $306-$307
.label IGONE = $308 // $308-$309
.label IEVAL = $30A // $30A-$30B
.label SAREG = $30C // .A storage, for SYS call
.label SXREG = $30D // .X storage, for SYS call
.label SYREG = $30E // .Y storage, for SYS call
.label SPREG = $30F // .P storage, for SYS call
.label USRPOK = $310 // -- NOT IMPLEMENTED -- JMP instruction
.label USRADD = $311 // $311-$312 -- NOT IMPLEMENTED --
// $313 -- UNUSED -- free for user software
// Kernal vectors - interrupts
.label CINV = $314 // $314-$315
.label CBINV = $316 // $316-$317
.label NMINV = $318 // $318-$319
// Kernal vectors - routines
.label IOPEN = $31A // $31A-$31B
.label ICLOSE = $31C // $31C-$31D
.label ICHKIN = $31E // $31E-$31F
.label ICKOUT = $320 // $320-$321
.label ICLRCH = $322 // $322-$323
.label IBASIN = $324 // $324-$325
.label IBSOUT = $326 // $326-$327
.label ISTOP = $328 // $328-$329
.label IGETIN = $32A // $32A-$32B
.label ICLALL = $32C // $32C-$32D
.label USRCMD = $32E // $32E-$32F
.label ILOAD = $330 // $330-$331
.label ISAVE = $332 // $332-$333
// $314 $334-$33B -- UNUSED -- free for user software
#if !CONFIG_RS232_UP9600
.label TBUFFR = $33C // $33C-$3FB [!] tape buffer, our usage details differ
#else
.label REVTAB = $37C // $37C-$3FB -- WIP -- [!] RS-232 precalculated data
#endif
// $3FC $3FC-$3FF -- UNUSED -- free for user software
//
// Definitions for tape functionality
//
#if CONFIG_TAPE_NORMAL || CONFIG_TAPE_TURBO
.label __normal_time_S = IRQTMP+0 // duration of the short pulse
.label __normal_time_M = IRQTMP+1 // duration of the medium pulse
.label __turbo_half_S = IRQTMP+0 // half-duration of the short pulse
.label __turbo_half_L = IRQTMP+1 // half-duration of the long pulse
.label __pulse_threshold = SVXT // pulse classification threshold
.label __pulse_threshold_ML = SYNO // M/L pulse classification threshold, for normal only
#endif
#if CONFIG_TAPE_TURBO
.label __tape_turbo_bytestore = STACK // location of byte storage helper routine
#endif
+15
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@@ -0,0 +1,15 @@
// BASIC startup vectors
#if ROM_LAYOUT_X16
.label IBASIC_COLD_START = $C000
.label IBASIC_WARM_START = $C002
#else
.label IBASIC_COLD_START = $A000
.label IBASIC_WARM_START = $A002
#endif
+10
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@@ -0,0 +1,10 @@
#if CONFIG_PLATFORM_COMMODORE_64
// Cartridge ROM locations
.label ICART_COLD_START = $8000 // $8000-$8001, cartridge cold start vector
.label ICART_WARM_START = $8002 // $8002-$8003, cartridge warm start vector (RESTORE key)
.label CART_SIG = $8004 // $8004-$8008, signature for cartridge detection
#endif
+44
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@@ -0,0 +1,44 @@
// #LAYOUT# * BASIC_1 #IGNORE
// #LAYOUT# * * #TAKE
// Kernal jump table
.label JCINT = $FF81
.label JIOINIT = $FF84
.label JRAMTAS = $FF87
.label JRESTOR = $FF8A
.label JVECTOR = $FF8D
.label JSETMSG = $FF90
.label JSECOND = $FF93
.label JTKSA = $FF96
.label JMEMTOP = $FF99
.label JMEMBOT = $FF9C
.label JSCNKEY = $FF9F
.label JSETTMO = $FFA2
.label JACPTR = $FFA5
.label JCIOUT = $FFA8
.label JUNTLK = $FFAB
.label JUNLSN = $FFAE
.label JLISTEN = $FFB1
.label JTALK = $FFB4
.label JREADST = $FFB7
.label JSETFLS = $FFBA
.label JSETNAM = $FFBD
.label JOPEN = $FFC0
.label JCLOSE = $FFC3
.label JCHKIN = $FFC6
.label JCKOUT = $FFC9
.label JCLRCHN = $FFCC
.label JCHRIN = $FFCF
.label JCHROUT = $FFD2
.label JLOAD = $FFD5
.label JSAVE = $FFD8
.label JSETTIM = $FFDB
.label JRDTIM = $FFDE
.label JSTOP = $FFE1
.label JGETIN = $FFE4
.label JCLALL = $FFE7
.label JUDTIM = $FFEA
.label JSCREEN = $FFED
.label JPLOT = $FFF0
.label JIOBASE = $FFF3
+19
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@@ -0,0 +1,19 @@
//
// Helper aliases to make the code more readable
// Always use double underscore in label names
// to allow automatic VICE label conflict prevention
//
// Temporary variables for various routines
.label __tokenise_work1 = $07 // CHARAC
.label __tokenise_work2 = $08 // ENDCHR
.label __tokenise_work3 = $0B // COUNT
.label __tokenise_work4 = $0F // GARBFL
.label __tokenise_work5 = $0C // DIMFLG
// We re-use FAC2 for memory move pointers, since
// we can't be doing calculations while moving memory
.label __memmove_src = $69
.label __memmove_dst = $6B
.label __memmove_size = $6D
+50
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@@ -0,0 +1,50 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# M65 BASIC_0 #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * * #IGNORE
// Routines imported from Kernal - our private API
#if ROM_LAYOUT_STD
#import "KERNAL_combined.sym"
#else
#import "KERNAL_0_combined.sym"
#endif
.function KERNAL()
{
#if ROM_LAYOUT_STD
.return KERNAL
#else
.return KERNAL_0
#endif
}
#if ROM_LAYOUT_M65
.label map_end = KERNAL().map_end
.label map_NORMAL = KERNAL().map_NORMAL
#endif
#if CONFIG_PANIC_SCREEN
.label panic = KERNAL().panic
#endif
.label hw_entry_reset = KERNAL().hw_entry_reset
#if CONFIG_DBG_PRINTF
.label printf = KERNAL().printf
#endif
.label plot_set = KERNAL().plot_set
.label print_hex_byte = KERNAL().print_hex_byte
.label print_return = KERNAL().print_return
.label print_space = KERNAL().print_space
#if CONFIG_TAPE_HEAD_ALIGN
.label tape_head_align = KERNAL().tape_head_align
#endif
.label filename_any = KERNAL().filename_any
+2
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@@ -0,0 +1,2 @@
This address is called at least by the Simon's BASIC cartridge.
+10
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@@ -0,0 +1,10 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
REASON:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This routine is probably used by many cartridges and other software to initialize parts of the system. At least the UCart uses it - see here:
- https://www.elektroda.pl/rtvforum/topic3293027.html
+9
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@@ -0,0 +1,9 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
STUB_IMPLEMENTATION()
+16
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@@ -0,0 +1,16 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 69, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
MAIN:
STUB_IMPLEMENTATION()
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 69, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
CHRNCH:
STUB_IMPLEMENTATION()
+9
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@@ -0,0 +1,9 @@
All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
C64 BASIC addresses there.
For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
+3
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@@ -0,0 +1,3 @@
This routine is probably used by many cartridges and other software to initialize parts of the system. At least the UCart uses it - see here:
- https://www.elektroda.pl/rtvforum/topic3293027.html
+10
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@@ -0,0 +1,10 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and real implementation
new:
STUB_IMPLEMENTATION()
+6
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@@ -0,0 +1,6 @@
This routine is used to launch other software. It is used by:
- Exomizer (see https://github.com/bitshifters/exomizer/blob/master/exomizer/exomizer115.txt)
- FileBrowser64 (FB64) - found by debugging
and probably others.
+12
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@@ -0,0 +1,12 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
// see: https://www.lemon64.com/forum/viewtopic.php?t=64721&sid=bc400a5a6d404f8f092e4d32a92f5de7
// https://www.lemon64.com/forum/viewtopic.php?t=70680&sid=3ff66caf7f5fdf2a3c2ff2ee31fc3fd8
setcharptr:
STUB_IMPLEMENTATION()
+9
View File
@@ -0,0 +1,9 @@
All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
C64 BASIC addresses there.
For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 69, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
QPLOP:
STUB_IMPLEMENTATION()
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 70, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
GONE:
STUB_IMPLEMENTATION()
+9
View File
@@ -0,0 +1,9 @@
All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
C64 BASIC addresses there.
For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 70, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
EVAL:
STUB_IMPLEMENTATION()
+9
View File
@@ -0,0 +1,9 @@
All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
C64 BASIC addresses there.
For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
+9
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@@ -0,0 +1,9 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
basic_adray1:
STUB_IMPLEMENTATION()
+8
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@@ -0,0 +1,8 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
basic_adray2:
STUB_IMPLEMENTATION()
+16
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@@ -0,0 +1,16 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Official BASIC routine, described in:
//
// - [RG64] C64 Programmers Reference Guide - XXX
// - [CM64] Computes Mapping the Commodore 64 - page 69, XXX
//
// CPU registers that has to be preserved (see [RG64]): XXX
//
ERROR:
STUB_IMPLEMENTATION()
+9
View File
@@ -0,0 +1,9 @@
All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
C64 BASIC addresses there.
For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
+9
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@@ -0,0 +1,9 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
INIT:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This routine is mentionned in the cartridge writing tutorial here: https://codebase64.org/doku.php?id=base:assembling_your_own_cart_rom_image
We have to implement (or at least provide stub), otherwise cartridges will crash.
+3
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@@ -0,0 +1,3 @@
This routine is mentionned in the cartridge writing tutorial here: https://codebase64.org/doku.php?id=base:assembling_your_own_cart_rom_image
We have to implement (or at least provide stub), otherwise cartridges will crash.
+9
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@@ -0,0 +1,9 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// XXX provide documentation and implementation
RVECT:
STUB_IMPLEMENTATION()
@@ -0,0 +1,22 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - subtract FAC1 to integer in memory
//
// Output:
// - integer pointed by $49/$4A
//
// See also:
// - https://sta.c64.org/cbm64basconv.html
// - https://www.c64-wiki.com/wiki/BASIC-ROM
//
// XXX implement, test
convert_FAC1_to_INT:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+18
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@@ -0,0 +1,18 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - print FAC1 value
//
// See also:
// - https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
//
// XXX implement, test
print_FAC1:
STUB_IMPLEMENTATION()
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - compute TI value
//
// See also:
// - https://www.c64-wiki.com/wiki/BASIC-ROM
//
// XXX implement, test
compute_TI:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+15
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@@ -0,0 +1,15 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - sets mantissa to 00yyxxaa
//
// See also:
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX add name, label, implement, test
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+15
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@@ -0,0 +1,15 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - set rest of FAC1 and JMP to $b8d2
//
// See also:
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX add name, label, implement, test
STUB_IMPLEMENTATION()
+17
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@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - compute ST value
//
// See also:
// - https://www.c64-wiki.com/wiki/BASIC-ROM
//
// XXX implement, test
compute_ST:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+21
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@@ -0,0 +1,21 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - convert FAC1 to 16-bit signed integer
//
// Input:
// - .A - address low byte
// - .Y - address high byte
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 105
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
//
// XXX provide implementation
FACINX:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// See also:
// - https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
//
// XXX implement, test
convert_FAC1_to_s16:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
It's a part oof the ACME assembler SDK, see:
- https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
+21
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@@ -0,0 +1,21 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - 16-bit signed integer to FAC1
//
// Output:
// - .A - address high byte (XXX really, not the opposite?)
// - .Y - address low byte
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 107
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
//
// XXX provide implementation
GIVAYF:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example codoe utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
@@ -0,0 +1,16 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// - https://www.c64-wiki.com/wiki/BASIC-ROM
// - https://sta.c64.org/cbm64basconv.html
// - https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX add name, label, documentation, implement, test
STUB_IMPLEMENTATION()
+5
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@@ -0,0 +1,5 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
@@ -0,0 +1,13 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// - https://sta.c64.org/cbm64basconv.html
//
// XXX add name, label, documentation, implement, test
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+20
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@@ -0,0 +1,20 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - imports string to FAC1 - XXX: what about spaces?
//
// Input:
// - .A needs to be loaded with string length
// - string address in $22/$23
//
// See also:
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
//
// XXX provide implementation
STRVAL:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
@@ -0,0 +1,20 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - subtract FAC1 to memory address at $14/$15 and Y/A
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 112
// - https://sta.c64.org/cbm64basconv.html
// - https://www.c64-wiki.com/wiki/BASIC-ROM
//
// XXX implement, test
convert_FAC1_to_ADDR:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
@@ -0,0 +1,20 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - invert FAC1 mantissa
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 113
// - https://www.c64-wiki.com/wiki/BASIC-ROM
// - https://sta.c64.org/cbm64basconv.html
//
// XXX implement, test
inv_FAC1_mantissa:
STUB_IMPLEMENTATION()
+5
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@@ -0,0 +1,5 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+19
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@@ -0,0 +1,19 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - natural logarigthm
//
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 113
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
log_FAC1:
STUB_IMPLEMENTATION()
@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// See also:
// - https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
//
// XXX implement, test
get_FAC2_via_INDEX:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
It's a part oof the ACME assembler SDK, see:
- https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
@@ -0,0 +1,17 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// See also:
// - https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
//
// XXX implement, test
get_FAC1_via_INDEX:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
It's a part oof the ACME assembler SDK, see:
- https://sourceforge.net/p/acme-crossass/code-0/38/tree/trunk/ACME_Lib/cbm/c64/float.a?force=True
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+21
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@@ -0,0 +1,21 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - evaluate FAC1 sign, to FAC1
//
// Output:
// - FAC1 - 0 for FAC1 equal 0, 1 for FAC1 > 0, -1 for FAC1 < 0
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 115
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
sgn_FAC1:
STUB_IMPLEMENTATION()
@@ -0,0 +1,14 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// - https://codebase64.org/doku.php?id=base:asm_include_file_for_basic_routines
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX add name, label, documentation, implement, test
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
@@ -0,0 +1,13 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - XXX
//
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX add name, label, documentation, implement, test
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+18
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@@ -0,0 +1,18 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - absolute value
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 115
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
abs_FAC1:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+29
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@@ -0,0 +1,29 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - compare FAC1 with RAM location
//
// Input:
// - .A - address low byte
// - .Y - address high byte
//
// Output:
// - .A - $00 for equal, $01 for FAC1 > RAM, $FF for FAC1 < RAM
// - flags N/Z, depending on whether FAC1 is 0, positive, or negative
//
// Notes:
// - uses vector at $24, leaves FAC1 and FAC2 unchanged (Codebase64)
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 115
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
FCOMP:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+20
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@@ -0,0 +1,20 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - convert FAC1 to 32 bit signed integer
//
// Output:
// - $62-$65, big-endian order
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 115
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
//
// XXX provide implementation
QINT:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+18
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@@ -0,0 +1,18 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - rounds away the decimal to make an integer
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 116
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
int_FAC1:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+24
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@@ -0,0 +1,24 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - imports string to FAC1, ignores spaces
//
//
// Input:
// - .A needs to be loaded with first char of the string
// - Carry flag must be clear
// - string address in $7A/$7B
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 116
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
FIN:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing the routine:
- https://www.lemon64.com/forum/viewtopic.php?t=67576&sid=d41e77cdddd28d6f9c9d52ce5b4e8dc3
+18
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@@ -0,0 +1,18 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - add an ASCII digit that has been converted to a signed integer to FAC1
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 113
//
// XXX implement, test
FINLOG:
STUB_IMPLEMENTATION()
+3
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@@ -0,0 +1,3 @@
This is an important floating point math routine, documented in many places.
XXX - try to find real-life example
+22
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@@ -0,0 +1,22 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - outputs FAC1 to string at $0100
//
// Output:
// - .A - address low byte
// - .Y - address high byte
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 116
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
FOUT:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing the routine:
- https://www.lemon64.com/forum/viewtopic.php?t=67576&sid=d41e77cdddd28d6f9c9d52ce5b4e8dc3
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
+21
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@@ -0,0 +1,21 @@
// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
//
// Math package - square root of FAC2
//
// Note:
// - loads .5 into FAC1 and falling through to the exponentiation routine
//
// See also:
// - [CM64] Computes Mapping the Commodore 64 - page 117
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
//
// XXX provide implementation
sqr_FAC2:
STUB_IMPLEMENTATION()
+4
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@@ -0,0 +1,4 @@
This is an important floating point math routine, documented in many places.
Example code utilizing this routine:
- https://github.com/irmen/prog8/blob/master/compiler/res/prog8lib/c64flt.p8
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