more sane directory name, updated binaries
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@@ -0,0 +1,11 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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// #LAYOUT# * BASIC_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// Computes Mapping the 64, p89
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// 8 character name
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// MEGABAS2 = "MEGA BASIC 2"
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.byte $4D,$45,$47,$41,$42,$41,$53,$32
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@@ -0,0 +1,9 @@
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All the BASIC routines, for which there are vectors in $0300-$030B, have to be available at their original addresses.
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Reason: some autostart software (https://codebase64.org/doku.php?id=base:autostarting_disk_files) override these vectors, so that some point
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to new locations (usually Kernal related), while others points the original BASIC routines. Different techniques modify different vectors
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(while resetting others to original C64 locations), some don't change the vectors at all, but might still put the original
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C64 BASIC addresses there.
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For various cartridges this just means disabling their extensions (like new commands); for us that would mean improperly functionning BASIC.
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@@ -0,0 +1,2 @@
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Special case - we need a constant memory location where we can put an ID and a revision string. According to Compute's Mapping the Commodore 64 (page 117) this area is unused - so a perfect place.
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@@ -0,0 +1,36 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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// #LAYOUT# * BASIC_0 #TAKE
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// #LAYOUT# * * #IGNORE
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//
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// !!! PROPOSAL ONLY !!! PROPOSAL ONLY !!! NOT FOR USING EXTERNALLY YET !!!
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//
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//
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// Do not change! Locations of the following data should be constant - now and forever!
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//
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// If you want to integrate Open ROMs support in your emulator, FPGA ccomputer, etc. - this
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// is the official way to recognize the ROM and its revision.
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//
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rom_revision_basic:
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// $BF52
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.text "OR" // project signature, after "Open ROMs"
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.byte CONFIG_ID // config file ID, might change between revisions
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rom_revision_basic_string:
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// $BF55
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#if !CONFIG_BRAND_CUSTOM_BUILD
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.text "(DEVEL SNAPSHOT)" // actual ROM revision string; up to 16 characters
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#else
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.text "(CUSTOM BUILD)"
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#endif
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.byte $00 // marks the end of string
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__rom_revision_basic_end:
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@@ -0,0 +1,2 @@
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Special case - we need a constant memory location where we can put an ID and a revision string. According to Compute's Mapping the Commodore 64 (page 213) this area is unused - so a perfect place.
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@@ -0,0 +1,49 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * BASIC_0 #TAKE
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// #LAYOUT# * * #IGNORE
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//
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// !!! PROPOSAL ONLY !!! PROPOSAL ONLY !!! NOT FOR USING EXTERNALLY YET !!!
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//
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//
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// Do not change! Locations of the following data should be constant - now and forever!
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//
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// If you want to integrate Open ROMs support in your emulator, FPGA ccomputer, etc. - this
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// is the official way to recognize the ROM and its revision.
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//
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// $E4B7
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// This vector is to be used by non-Kernal ROMs, if they want to
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// complain about incompatible ROM releases - do not use it directly,
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// use a 'panic' pseudocommand with error code (will be passed using .A)
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// #P_ERR_ROM_MISMATCH - it should remain stable even between releases
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#if CONFIG_PANIC_SCREEN
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.word panic
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#else
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.word hw_entry_reset
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#endif
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rom_revision_kernal:
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// $E4B9
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.text "OR" // project signature, after "Open ROMs"
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.byte CONFIG_ID // config file ID, might change between revisions
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rom_revision_kernal_string:
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// $E4BC
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#if !CONFIG_BRAND_CUSTOM_BUILD
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.text "(DEVEL SNAPSHOT)" // actual ROM revision string; up to 16 characters
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#else
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.text "(CUSTOM BUILD)"
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#endif
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.byte $00 // marks the end of string
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__rom_revision_kernal_end:
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