more sane directory name, updated binaries
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// XXX provide documentation and implementation
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,5 @@
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This is a well-known address, needed even for some BASIC programming - it's a common target for a SYS command. See for example here:
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- http://ready64.org/articoli/_files/043_pokesc64.txt
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sys 59062 - Advance Cursor
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@@ -0,0 +1,5 @@
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This is a well-known address, needed even for some BASIC programming - it's a common target for a SYS command. See for example here:
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- http://ready64.org/articoli/_files/043_pokesc64.txt
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sys 59137 - Previous Line
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// XXX provide documentation and implementation
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// Screen CHROUT
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,3 @@
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This routine is called at least by the Final Cartridge III. See:
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- https://github.com/mist64/final_cartridge/blob/master/core/kernal_c64.i
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// Insert line at top of screen
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,3 @@
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This routine is called at least by the Final Cartridge III. See:
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- https://github.com/mist64/final_cartridge/blob/master/core/kernal_c64.i
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@@ -0,0 +1 @@
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Routine is called by Lemmings game, purpose unknown so far
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// XXX provide documentation and implementation
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// IEC close
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STUB_IMPLEMENTATION()
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@@ -0,0 +1,3 @@
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This routine is called at least by the Final Cartridge III. See:
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- https://github.com/mist64/final_cartridge/blob/master/core/kernal_c64.i
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@@ -0,0 +1,4 @@
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This routine is probably used by many cartridges and other software to initialize parts of the system. At least the UCart uses it - see here:
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- https://www.elektroda.pl/rtvforum/topic3293027.html
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@@ -0,0 +1,8 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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// XXX provide documentation and implementation
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STUB_IMPLEMENTATION()
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