floating point division works now
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@@ -3,11 +3,9 @@
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// #LAYOUT# * * #IGNORE
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//
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// Math package - denormalize FAC1 mantissa and adapt its exponent accordingly
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// Math package - denormalize FAC1 mantissa and adapt its exponent accordingly for division
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//
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// XXX test this
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div_FAC1_denorm:
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// Set FACOV to 0, no need for increased precision here
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@@ -21,12 +19,12 @@ div_FAC1_denorm:
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bne div_FAC1_denorm_by_bit // branch if last byte of mantissa is non-zero
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lda FAC1_exponent
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cmp #$F8
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bcs div_FAC1_denorm_by_bit // branch if not suitable to increment exponent by 8
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cmp #$08
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bcc div_FAC1_denorm_by_bit // branch if not suitable to increment exponent by 8
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// Increment exponent
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adc #$08 // Carry already clear
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sbc #$08 // Carry already sec
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sta FAC1_exponent
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// Move mantissa bytes
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@@ -49,12 +47,11 @@ div_FAC1_denorm_by_bit:
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bne div_FAC1_denorm_done // branch if lowest bit of mantissa is already 1
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lda FAC1_exponent
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cmp #$FF
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beq div_FAC1_denorm_done // branch if not suitable to decrement exponent
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// Decrement exponent
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inc FAC1_exponent
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dec FAC1_exponent
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// Move mantissa bits
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