MEGA65 native screen fixes
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@@ -54,9 +54,9 @@ m65_scrmodeset_internal: // entry point for M65_MODE65
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// Set the logical row length to 80
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ldx #$50
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// stx VIC_CHARSTEP+0
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stx VIC_CHARSTEP+0
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ldx #$00
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// stx VIC_CHARSTEP+1
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stx VIC_CHARSTEP+1
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// Set the following locations:
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// - M64_SCRWINMODE - for scroll-console mode
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@@ -74,13 +74,12 @@ m65_scrmodeset_internal: // entry point for M65_MODE65
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// - VIC_SCRNPTR+0/+1 - for screen viewport start
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// - M65_COLVIEW, VIC_COLPTR - for using color memory from the start
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ldx #>($9000)
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ldx #>MEMCONF_SCRBASE
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stx M65_SCRBASE+1
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stx VIC_SCRNPTR+1
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ldx #<($9000)
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ldx #<MEMCONF_SCRBASE
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stx M65_SCRBASE+0
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stx VIC_SCRNPTR+0
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stx M65_COLVIEW+0
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@@ -89,17 +88,17 @@ m65_scrmodeset_internal: // entry point for M65_MODE65
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stx VIC_COLPTR+1
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// Set the following locations:
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// - M65_SCRGUARD, M65_COLGUARD - for max 128 lines of virtual screen
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// - M65_SCRGUARD, M65_COLGUARD - for max lines of virtual screen
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// - M65_COLVIEWMAX - as above, but depending on the mode
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ldx #<($9000 + 80 * 128)
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ldx #<(MEMCONF_SCRBASE + 80 * MEMCONF_SCRROWS)
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stx M65_SCRGUARD+0
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ldx #>($9000 + 80 * 128)
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ldx #>(MEMCONF_SCRBASE + 80 * MEMCONF_SCRROWS)
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stx M65_SCRGUARD+1
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ldx #<(80 * 128)
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ldx #<(80 * MEMCONF_SCRROWS)
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stx M65_COLGUARD+0
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ldx #>(80 * 128)
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ldx #>(80 * MEMCONF_SCRROWS)
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stx M65_COLGUARD+1
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ldx M65_SCRMODE
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