migrated to ACME assembler
commit 145d64aa6e78838ed07cefed372f0ad6a4687e97 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 20:16:57 2020 +0200 ACME adaptation commit 885209d7822286744ea53232ae7461472a01d5d6 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 19:57:25 2020 +0200 ACME adaptation commit 334d84486bc603551887e7cbeb59d329f2224cc7 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 18:29:15 2020 +0200 ACME adaptation commit b5966f49bcd8f0ca79cbec93819a31238924707e Author: FeralChild64 <you@example.com> Date: Sun Sep 20 18:09:31 2020 +0200 ACME adaptation commit 786536a93a5eab5e676fca99625b4eb094a554e7 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 17:24:48 2020 +0200 ACME adaptation commit 704c70dfb1f5d68775d6f3da220803b8a3990f56 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 15:07:12 2020 +0200 ACME adaptation commit 136874964c9083b375f151475310f9636871fc72 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 14:45:14 2020 +0200 ACME adaptation commit 8eca0d5700b72d04336e72c5cd3a68e18b85f96d Author: FeralChild64 <you@example.com> Date: Sun Sep 20 14:06:52 2020 +0200 ACME adaptation commit 11d29eb7ee318239d782f85498b6d0524624d5c4 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 13:56:45 2020 +0200 ACME apaptation commit c9b5e5e04cceb92c66bc027e6440bc0f7c5a499f Author: FeralChild64 <you@example.com> Date: Sun Sep 20 13:49:04 2020 +0200 ACME adaptation commit f5cc254cbc921f07863807468cb3fe26b410b409 Author: FeralChild64 <you@example.com> Date: Sun Sep 20 13:01:18 2020 +0200 ACME adaptation commit e135a27bf9c30cc0965379c954564e06406303b1 Author: FeralChild64 <you@example.com> Date: Sat Sep 19 21:55:01 2020 +0200 ACME adaptation commit e9dfddf90d9e2795e88b7da40ae050d733faeb56 Author: FeralChild64 <you@example.com> Date: Sat Sep 19 21:48:47 2020 +0200 Makefile fix commit 07030104c65cf5e5beeacf6d629ccb9245e58657 Author: FeralChild64 <you@example.com> Date: Sat Sep 19 21:42:00 2020 +0200 ACME adaptation commit f824362ee5bcfbffca86c430b57773b2ffd65655 Author: FeralChild64 <you@example.com> Date: Sat Sep 19 20:14:56 2020 +0200 ACME adaptation commit 3a3c59007dcd4940d89b8669f34ca56b61c25fdf Author: FeralChild64 <you@example.com> Date: Fri Sep 18 21:51:45 2020 +0200 ACME adaptation commit 6790ef7bc88a41de2881c69b7524dd4ab8c74b5d Author: FeralChild64 <you@example.com> Date: Fri Sep 18 20:35:23 2020 +0200 ACME adaptation commit 38ad18b90e9ec713aa7ca49576b3388ce1733357 Author: FeralChild64 <you@example.com> Date: Fri Sep 18 18:46:20 2020 +0200 ACME adaptation commit 541340371122a9702f7b2d9771c298223cffd0e9 Author: FeralChild64 <you@example.com> Date: Fri Sep 18 16:49:46 2020 +0200 ACME adaptation commit 25cfd5e186459be1a260d3eb8cfff767838de370 Author: FeralChild64 <you@example.com> Date: Thu Sep 17 20:13:33 2020 +0200 ACME adaptation commit f61599444d5b1d03d8fd8e4a6a7c3b85069bedb3 Author: FeralChild64 <you@example.com> Date: Thu Sep 17 19:29:23 2020 +0200 ACME adaptation commit b290be31ec7bb2e5723607697da1bbc621c84429 Author: FeralChild64 <you@example.com> Date: Thu Sep 17 17:20:14 2020 +0200 ACME adaptation commit 877be9e856880d98fd4bcb25b42aaaacda9dc463 Author: FeralChild64 <you@example.com> Date: Wed Sep 16 21:47:38 2020 +0200 ACME adaptation commit bb20edaf85d386e41d5c2f715b745b68fbd3362e Author: FeralChild64 <you@example.com> Date: Wed Sep 16 21:31:30 2020 +0200 ACME adaptation commit c5d31bd8685abce37c8e254d15aac20bd1570d9f Author: FeralChild64 <you@example.com> Date: Wed Sep 16 18:40:49 2020 +0200 ACME adaptation commit 29349826b38f8a89649171559dc8cf24c560aff1 Author: FeralChild64 <you@example.com> Date: Mon Sep 14 23:35:47 2020 +0200 ACME adaptation commit 8bcd6a621c4b11766d0cf34f79858ba90a67248e Author: FeralChild64 <you@example.com> Date: Mon Sep 14 22:52:25 2020 +0200 ACME adaptation commit e87a69edc2ce4bfcc460c31e08dcc352a985f88d Author: FeralChild64 <you@example.com> Date: Mon Sep 14 22:43:27 2020 +0200 ACME adaptation commit f49a097bd52e96d00b866c02bda7121e4543233c Author: FeralChild64 <you@example.com> Date: Mon Sep 14 19:02:07 2020 +0200 ACME adaptation commit fa0e9214a633b8e8f867cc70925b390940dcd426 Author: FeralChild64 <you@example.com> Date: Mon Sep 14 17:47:19 2020 +0200 ACME adaptation commit 1b763b91e7a03e426227129c7f22f0ce57a4c197 Author: FeralChild64 <you@example.com> Date: Mon Sep 14 17:17:10 2020 +0200 ACME adaptation commit e92a4b57b232cd85eb1e71090b8a89c7c8461ebc Author: FeralChild64 <you@example.com> Date: Mon Sep 14 17:15:37 2020 +0200 ACME adaptation commit de3c693e8a7e73ea5289198946058e3240894e6a Author: FeralChild64 <you@example.com> Date: Mon Sep 14 17:10:05 2020 +0200 ACME adaptation commit f9bd7ae0f04e932d613be9ed5cb19af9be5d338e Author: FeralChild64 <you@example.com> Date: Sun Sep 13 14:34:44 2020 +0200 ACME adaptation commit 694dee52555dbfc2b1f7f452a9671ff51106c057 Author: FeralChild64 <you@example.com> Date: Sun Sep 13 14:16:14 2020 +0200 ACME adaptation commit 0af2c55edfcd22942d9f25417eb0d35f55b71604 Author: FeralChild64 <you@example.com> Date: Fri Sep 11 17:38:09 2020 +0200 ACME adaptation commit 2015e17334bd56a1e8a13a5abc098d9c2e7ea44f Author: FeralChild64 <you@example.com> Date: Fri Sep 11 16:46:05 2020 +0200 ACME adaptation commit b1e972162798d60f4483cd6cc261e856c20c2c8c Author: FeralChild64 <you@example.com> Date: Fri Sep 11 16:24:31 2020 +0200 ACME adaptation commit 9d027e868466901ba53bf074a79ec8cf16273021 Author: FeralChild64 <you@example.com> Date: Fri Sep 11 15:04:31 2020 +0200 ACME adaptation commit 957186deddd1aa4f3b4f1aa1f421e4239a584e57 Author: FeralChild64 <you@example.com> Date: Thu Sep 10 22:49:07 2020 +0200 ACME adaptation commit b8060f67a455cfac109f08d96b62c360d693b931 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 23:07:28 2020 +0200 ACME adaptation commit e54d004568f44bbfe5c070ef1d7cf3544112e497 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 22:58:20 2020 +0200 ACME adaptation commit f90b77f073c5a605cb31c6ee451f65c8a8aff7d8 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 22:12:09 2020 +0200 ACME adaptation commit b211bb4afcd9c58fe1f5c92f3007717d611cd531 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 22:01:40 2020 +0200 ACME adaptation commit 8d7ea343b07e9e08e5f77f3c414758a6cffd0440 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 21:38:34 2020 +0200 ACME adaptation commit 46413eb0d92d6400aba0ff8dfe556e61e8a44d78 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 21:07:47 2020 +0200 ACME adaptation commit 9f98f69ecc21f7b74a5eb89e247f5a2c6fcb655d Author: FeralChild64 <you@example.com> Date: Wed Sep 9 20:05:03 2020 +0200 ACME adaptation commit 7bb9f1cadc682c7e0a4a6796739d860d473ca110 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 19:55:12 2020 +0200 ACME adaptation commit 5fc115392b5bdca6b56f67ad866b1884d2d2bdf8 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 19:31:10 2020 +0200 ACME adaptation commit b7940fc60e568d859df9e3156f6bacc6d685b2cc Author: FeralChild64 <you@example.com> Date: Wed Sep 9 19:16:09 2020 +0200 ACME adaptation commit 56288cb97197561afa0816b29c134ec1190e8eab Author: FeralChild64 <you@example.com> Date: Wed Sep 9 18:48:23 2020 +0200 ACME adaptation commit 10401a60fc7922a53d782120ef6795d889140218 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 16:34:16 2020 +0200 ACME adaptation commit 8ce76e4d2b56837a691ae84b1a412a2ae32a157b Author: FeralChild64 <you@example.com> Date: Wed Sep 9 16:20:44 2020 +0200 ACME adaptation commit 33fade899fa6172ea6b5b5f6683bb61f544429fd Author: FeralChild64 <you@example.com> Date: Wed Sep 9 15:28:46 2020 +0200 ACME adaptation commit a416f04734402fcfbc57a933731376df2e0180a1 Author: FeralChild64 <you@example.com> Date: Wed Sep 9 12:40:03 2020 +0200 ACME adaptation commit f8daee005b1d29f6912723be2ac94bc5fbeb0508 Author: FeralChild64 <you@example.com> Date: Mon Sep 7 23:29:54 2020 +0200 ACME adaptation commit 83fe6bdd0b08a44fdbfc6eefe323a4b194ccaf5b Author: FeralChild64 <you@example.com> Date: Mon Sep 7 22:23:16 2020 +0200 ACME adaptation commit cb1f75620b9c83000a15c9c7f7acefdfee79a979 Author: FeralChild64 <you@example.com> Date: Mon Sep 7 19:23:12 2020 +0200 ACME adaptation commit e524d517c933ae1f0aeb49764d307fadb4845025 Author: FeralChild64 <you@example.com> Date: Sun Sep 6 08:24:25 2020 +0200 ACME adaptation - replaced comments commit 2ab572c3a21f4a78a7312d0e684bc11d91d1717a Author: FeralChild64 <you@example.com> Date: Sat Sep 5 17:59:10 2020 +0200 ACME adaptation - replaced the assembler
This commit is contained in:
1 parent
bfc8291e41
commit
c8d255130c
685 files changed
+15835
-16296
No files matched your search
@@ -1,8 +1,8 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Just a compatibility jump - our routine is longer than original one
|
||||
; Just a compatibility jump - our routine is longer than original one
|
||||
|
||||
jmp mov_MEM_FAC1
|
||||
@@ -1,8 +1,8 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Just a compatibility jump - our routine is longer than original one
|
||||
; Just a compatibility jump - our routine is longer than original one
|
||||
|
||||
jmp mov_r_FAC1_TMP2
|
||||
@@ -1,8 +1,8 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Just a compatibility jump - our routine is longer than original one
|
||||
; Just a compatibility jump - our routine is longer than original one
|
||||
|
||||
jmp mov_r_FAC1_TMP1
|
||||
@@ -1,21 +1,21 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - move FAC1 (rounds) to memory variable
|
||||
//
|
||||
// Input:
|
||||
// - FORPNT ($49/$4A) - variable address
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
//
|
||||
;
|
||||
; Math package - move FAC1 (rounds) to memory variable
|
||||
;
|
||||
; Input:
|
||||
; - FORPNT ($49/$4A) - variable address
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
;
|
||||
|
||||
mov_r_FAC1_VAR:
|
||||
|
||||
ldy #FORPNT+1
|
||||
ldx #FORPNT+0
|
||||
|
||||
// FALLTROUGH to mov_r_FAC1_MEM
|
||||
; FALLTROUGH to mov_r_FAC1_MEM
|
||||
@@ -1,26 +1,26 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - copy FAC1 to memory location, do not round
|
||||
//
|
||||
// Input:
|
||||
// - .X - address low byte
|
||||
// - .Y - address high byte
|
||||
//
|
||||
// Output:
|
||||
// - .A - FAC1 exponent
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
//
|
||||
;
|
||||
; Math package - copy FAC1 to memory location, do not round
|
||||
;
|
||||
; Input:
|
||||
; - .X - address low byte
|
||||
; - .Y - address high byte
|
||||
;
|
||||
; Output:
|
||||
; - .A - FAC1 exponent
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
;
|
||||
|
||||
mov_r_FAC1_MEM:
|
||||
|
||||
// Start by rounding FAC1
|
||||
; Start by rounding FAC1
|
||||
|
||||
jsr round_FAC1
|
||||
jmp mov_FAC1_MEM
|
||||
@@ -1,8 +1,8 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Just a compatibility jump - our routine is longer than original one
|
||||
; Just a compatibility jump - our routine is longer than original one
|
||||
|
||||
jmp mov_FAC2_FAC1
|
||||
@@ -1,23 +1,23 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - round and move FAC1 to FAC2
|
||||
//
|
||||
// Output:
|
||||
// - .A - FAC1 exponent
|
||||
//
|
||||
// See also:
|
||||
// - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
// - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
//
|
||||
;
|
||||
; Math package - round and move FAC1 to FAC2
|
||||
;
|
||||
; Output:
|
||||
; - .A - FAC1 exponent
|
||||
;
|
||||
; See also:
|
||||
; - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
; - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
;
|
||||
|
||||
mov_r_FAC1_FAC2:
|
||||
|
||||
// First round FAC1
|
||||
; First round FAC1
|
||||
jsr round_FAC1
|
||||
|
||||
// FALLTROUGH to mov_FAC1_FAC2
|
||||
; FALLTROUGH to mov_FAC1_FAC2
|
||||
@@ -1,8 +1,8 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Just a compatibility jump - our routine is longer than original one
|
||||
; Just a compatibility jump - our routine is longer than original one
|
||||
|
||||
jmp mov_FAC1_FAC2
|
||||
@@ -1,34 +1,34 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - move FAC1 to FAC2
|
||||
//
|
||||
// Output (all found by experimentation):
|
||||
// - .A - FAC1 exponent
|
||||
// - .X - always 0
|
||||
//
|
||||
// Preserves (found by experimentation):
|
||||
// - .Y
|
||||
//
|
||||
// Note:
|
||||
// - observed that original ROM always clears FACOV, not sure why
|
||||
//
|
||||
// See also:
|
||||
// - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
// - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
//
|
||||
;
|
||||
; Math package - move FAC1 to FAC2
|
||||
;
|
||||
; Output (all found by experimentation):
|
||||
; - .A - FAC1 exponent
|
||||
; - .X - always 0
|
||||
;
|
||||
; Preserves (found by experimentation):
|
||||
; - .Y
|
||||
;
|
||||
; Note:
|
||||
; - observed that original ROM always clears FACOV, not sure why
|
||||
;
|
||||
; See also:
|
||||
; - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
; - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
;
|
||||
|
||||
mov_FAC1_FAC2:
|
||||
|
||||
// Copy the exponent
|
||||
; Copy the exponent
|
||||
lda FAC1_exponent
|
||||
sta FAC2_exponent
|
||||
beq !+ // for 0 no need to copy mantissa and sign
|
||||
beq @1 ; for 0 no need to copy mantissa and sign
|
||||
|
||||
// Copy the mantissa
|
||||
; Copy the mantissa
|
||||
lda FAC1_mantissa+0
|
||||
sta FAC2_mantissa+0
|
||||
lda FAC1_mantissa+1
|
||||
@@ -38,13 +38,13 @@ mov_FAC1_FAC2:
|
||||
lda FAC1_mantissa+3
|
||||
sta FAC2_mantissa+3
|
||||
|
||||
// Copy the sign
|
||||
; Copy the sign
|
||||
lda FAC1_sign
|
||||
sta FAC2_sign
|
||||
|
||||
lda FAC1_exponent
|
||||
!:
|
||||
// Duplicate the original ROM behaviour
|
||||
@1:
|
||||
; Duplicate the original ROM behaviour
|
||||
ldx #$00
|
||||
stx FACOV
|
||||
|
||||
|
||||
@@ -1,54 +1,54 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - copy FAC1 to memory location, do not round
|
||||
//
|
||||
// Input:
|
||||
// - .X - address low byte
|
||||
// - .Y - address high byte
|
||||
//
|
||||
// Output:
|
||||
// - .A - FAC1 exponent
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
//
|
||||
;
|
||||
; Math package - copy FAC1 to memory location, do not round
|
||||
;
|
||||
; Input:
|
||||
; - .X - address low byte
|
||||
; - .Y - address high byte
|
||||
;
|
||||
; Output:
|
||||
; - .A - FAC1 exponent
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
;
|
||||
|
||||
mov_FAC1_MEM:
|
||||
|
||||
// Original routines use $22/$23 location for a vector too, see here:
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
; Original routines use $22/$23 location for a vector too, see here:
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
|
||||
sty INDEX+1
|
||||
stx INDEX+0
|
||||
|
||||
ldy #$00
|
||||
|
||||
// Copy exponent
|
||||
; Copy exponent
|
||||
|
||||
lda FAC1_exponent
|
||||
sta (INDEX), y
|
||||
beq mov_FAC1_MEM_end // for 0 no need to copy anything more
|
||||
beq mov_FAC1_MEM_end ; for 0 no need to copy anything more
|
||||
|
||||
// Copy first byte of mantissa
|
||||
; Copy first byte of mantissa
|
||||
|
||||
iny
|
||||
lda FAC2_mantissa+3
|
||||
sta (INDEX), y
|
||||
|
||||
// Copy the sign XXX try to optimize this part
|
||||
; Copy the sign XXX try to optimize this part
|
||||
|
||||
lda FAC1_sign
|
||||
bne !+
|
||||
bne @1
|
||||
|
||||
lda FAC2_mantissa+3
|
||||
and #$7F
|
||||
sta (INDEX), y
|
||||
!:
|
||||
// Copy remaining parts of mantissa
|
||||
@1:
|
||||
; Copy remaining parts of mantissa
|
||||
|
||||
iny
|
||||
lda FAC2_mantissa+2
|
||||
@@ -62,8 +62,8 @@ mov_FAC1_MEM:
|
||||
lda FAC2_mantissa+0
|
||||
sta (INDEX), y
|
||||
|
||||
// Checked, that mov_FAC1_MEM works on real ROM too (at $BBD7),
|
||||
// and clears FACOV in a similar way as mov_FAC1_FAC2 does (not surprising)
|
||||
; Checked, that mov_FAC1_MEM works on real ROM too (at $BBD7),
|
||||
; and clears FACOV in a similar way as mov_FAC1_FAC2 does (not surprising)
|
||||
|
||||
ldy #$00
|
||||
sty FACOV
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - copy FAC2 to FAC1
|
||||
//
|
||||
// Output (found by experimentation):
|
||||
// - .A - FAC1 exponent
|
||||
// - .X - always 0
|
||||
//
|
||||
// Preserves:
|
||||
// - .Y
|
||||
//
|
||||
// See also:
|
||||
// - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
//
|
||||
;
|
||||
; Math package - copy FAC2 to FAC1
|
||||
;
|
||||
; Output (found by experimentation):
|
||||
; - .A - FAC1 exponent
|
||||
; - .X - always 0
|
||||
;
|
||||
; Preserves:
|
||||
; - .Y
|
||||
;
|
||||
; See also:
|
||||
; - [CM64] Computes Mapping the Commodore 64 - page 115
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
;
|
||||
|
||||
mov_FAC2_FAC1:
|
||||
|
||||
// Copy the mantissa
|
||||
; Copy the mantissa
|
||||
|
||||
lda FAC2_mantissa+3
|
||||
sta FAC1_mantissa+3
|
||||
@@ -31,17 +31,17 @@ mov_FAC2_FAC1:
|
||||
lda FAC2_mantissa+0
|
||||
sta FAC1_mantissa+0
|
||||
|
||||
// Copy the sign
|
||||
; Copy the sign
|
||||
|
||||
lda FAC2_sign
|
||||
sta FAC1_sign
|
||||
|
||||
// Copy the exponent
|
||||
; Copy the exponent
|
||||
|
||||
lda FAC2_exponent
|
||||
sta FAC1_exponent
|
||||
|
||||
// Clear FACOV
|
||||
; Clear FACOV
|
||||
|
||||
ldx #$00
|
||||
stx FACOV
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
// Math package - fetch FAC1 from RAM location
|
||||
//
|
||||
// Input:
|
||||
// - .A - address low byte
|
||||
// - .Y - address high byte
|
||||
//
|
||||
// Output:
|
||||
// - .A - FAC1 exponent, affects status flags
|
||||
// - .Y - always 0
|
||||
//
|
||||
// Preserves:
|
||||
// - .X - (experimentation with original ROM)
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
; Math package - fetch FAC1 from RAM location
|
||||
;
|
||||
; Input:
|
||||
; - .A - address low byte
|
||||
; - .Y - address high byte
|
||||
;
|
||||
; Output:
|
||||
; - .A - FAC1 exponent, affects status flags
|
||||
; - .Y - always 0
|
||||
;
|
||||
; Preserves:
|
||||
; - .X - (experimentation with original ROM)
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
|
||||
// XXX test this
|
||||
; XXX test this
|
||||
|
||||
mov_MEM_FAC1:
|
||||
|
||||
// Original routines use $22/$23 location for a vector too, see here:
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
; Original routines use $22/$23 location for a vector too, see here:
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
|
||||
sty INDEX+1
|
||||
sta INDEX+0
|
||||
|
||||
// Now copy the data from RAM to FAC2, for the format description see:
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic#Representation_in_the_C-64
|
||||
; Now copy the data from RAM to FAC2, for the format description see:
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic#Representation_in_the_C-64
|
||||
|
||||
// Copy the mantissa
|
||||
; Copy the mantissa
|
||||
|
||||
ldy #$04
|
||||
lda (INDEX), y
|
||||
@@ -48,32 +48,32 @@ mov_MEM_FAC1:
|
||||
|
||||
dey
|
||||
lda (INDEX), y
|
||||
ora #$80 // clear the sign bit
|
||||
ora #$80 ; clear the sign bit
|
||||
sta FAC1_mantissa+0
|
||||
|
||||
// Copy the sign
|
||||
; Copy the sign
|
||||
|
||||
lda (INDEX), y
|
||||
bpl !+ // assumption: non-negative numbers are more frequent
|
||||
bpl @1 ; assumption: non-negative numbers are more frequent
|
||||
lda #$FF
|
||||
skip_2_bytes_trash_nvz
|
||||
!:
|
||||
+skip_2_bytes_trash_nvz
|
||||
@1:
|
||||
lda #$00
|
||||
|
||||
sta FAC1_sign
|
||||
|
||||
// Copy the exponent
|
||||
; Copy the exponent
|
||||
|
||||
dey
|
||||
lda (INDEX), y
|
||||
sta FAC1_exponent
|
||||
|
||||
// Set low order mantissa to 0 - this should give the
|
||||
// most precision while operating on integers
|
||||
; Set low order mantissa to 0 - this should give the
|
||||
; most precision while operating on integers
|
||||
|
||||
sty FACOV
|
||||
|
||||
// Return the FAC1 exponent
|
||||
; Return the FAC1 exponent
|
||||
|
||||
lda FAC1_exponent
|
||||
rts
|
||||
@@ -1,41 +1,41 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - fetch FAC2 from memory location
|
||||
//
|
||||
// Input:
|
||||
// - .A - address low byte
|
||||
// - .Y - address high byte
|
||||
//
|
||||
// Output:
|
||||
// - .A - FAC1 exponent (yes, really - Codebase64 is right)
|
||||
// - .Y - 0 (experimentation with original ROM)
|
||||
//
|
||||
// Preserves:
|
||||
// - .X - (experimentation with original ROM)
|
||||
//
|
||||
// See also:
|
||||
// - [CM64] Computes Mapping the Commodore 64 - page 114
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
//
|
||||
;
|
||||
; Math package - fetch FAC2 from memory location
|
||||
;
|
||||
; Input:
|
||||
; - .A - address low byte
|
||||
; - .Y - address high byte
|
||||
;
|
||||
; Output:
|
||||
; - .A - FAC1 exponent (yes, really - Codebase64 is right)
|
||||
; - .Y - 0 (experimentation with original ROM)
|
||||
;
|
||||
; Preserves:
|
||||
; - .X - (experimentation with original ROM)
|
||||
;
|
||||
; See also:
|
||||
; - [CM64] Computes Mapping the Commodore 64 - page 114
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
;
|
||||
|
||||
// XXX test this
|
||||
; XXX test this
|
||||
|
||||
mov_MEM_FAC2:
|
||||
|
||||
// Original routines use $22/$23 location for a vector too, see here:
|
||||
// - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
; Original routines use $22/$23 location for a vector too, see here:
|
||||
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
|
||||
|
||||
sty INDEX+1
|
||||
sta INDEX+0
|
||||
|
||||
// Now copy the data from RAM to FAC2, for the format description see:
|
||||
// - https://www.c64-wiki.com/wiki/Floating_point_arithmetic#Representation_in_the_C-64
|
||||
; Now copy the data from RAM to FAC2, for the format description see:
|
||||
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic#Representation_in_the_C-64
|
||||
|
||||
// Copy the mantissa
|
||||
; Copy the mantissa
|
||||
|
||||
ldy #$04
|
||||
lda (INDEX), y
|
||||
@@ -51,27 +51,27 @@ mov_MEM_FAC2:
|
||||
|
||||
dey
|
||||
lda (INDEX), y
|
||||
ora #$80 // clear the sign bit
|
||||
ora #$80 ; clear the sign bit
|
||||
sta FAC2_mantissa+0
|
||||
|
||||
// Copy the sign
|
||||
; Copy the sign
|
||||
|
||||
lda (INDEX), y
|
||||
bpl !+ // assumption: non-negative numbers are more frequent
|
||||
bpl @1 ; assumption: non-negative numbers are more frequent
|
||||
lda #$FF
|
||||
skip_2_bytes_trash_nvz
|
||||
!:
|
||||
+skip_2_bytes_trash_nvz
|
||||
@1:
|
||||
lda #$00
|
||||
|
||||
sta FAC2_sign
|
||||
|
||||
// Copy the exponent
|
||||
; Copy the exponent
|
||||
|
||||
dey
|
||||
lda (INDEX), y
|
||||
sta FAC2_exponent
|
||||
|
||||
// Return the FAC1 exponent
|
||||
; Return the FAC1 exponent
|
||||
|
||||
lda FAC1_exponent
|
||||
rts
|
||||
@@ -1,14 +1,14 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - store FAC1 (rounds) in TEMPF1
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
// - https://sta.c64.org/cbm64basconv.html
|
||||
//
|
||||
;
|
||||
; Math package - store FAC1 (rounds) in TEMPF1
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
; - https://sta.c64.org/cbm64basconv.html
|
||||
;
|
||||
|
||||
mov_r_FAC1_TMP1:
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
;; #LAYOUT# STD * #TAKE
|
||||
;; #LAYOUT# * BASIC_0 #TAKE
|
||||
;; #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Math package - store FAC1 (rounds) in TEMPF2
|
||||
//
|
||||
// See also:
|
||||
// - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
// - https://sta.c64.org/cbm64basconv.html
|
||||
//
|
||||
;
|
||||
; Math package - store FAC1 (rounds) in TEMPF2
|
||||
;
|
||||
; See also:
|
||||
; - https://www.c64-wiki.com/wiki/BASIC-ROM
|
||||
; - https://sta.c64.org/cbm64basconv.html
|
||||
;
|
||||
|
||||
mov_r_FAC1_TMP2:
|
||||
|
||||
|
||||
Reference in new issue
Block a user