// #LAYOUT# STD * #TAKE // #LAYOUT# X16 * #IGNORE // #LAYOUT# * KERNAL_0 #TAKE // #LAYOUT# * * #IGNORE screen_restore_sal_eal: plx_trash_a ply_trash_a // Note: While the following routine is obvious to any skilled // in the art as the most obvious simple and efficient solution, // it results in a relatively long verbatim stretch of bytes when // compared to the C64 KERNAL. Thus we have swapped the order, // just to reduce the potential for any argument of copyright // infringement, even though we really do not believe that the // routine can be copyrighted due to the lack of creativity. pla sta EAL+1 pla sta SAL+1 pla sta EAL+0 pla sta SAL+0 jmp screen_common_sal_eal