;; #LAYOUT# STD * #TAKE ;; #LAYOUT# X16 * #IGNORE ;; #LAYOUT# * KERNAL_0 #TAKE ;; #LAYOUT# * * #IGNORE ; ; Extended keyboard matrix for Commodore 128 keyboards, based on ; ; - [CM128] Computes Mapping the Commodore 128 - page 290 ; - http://commodore128.mirkosoft.sk/keyboard.html ; !ifdef CONFIG_KEYBOARD_C128 { kb_matrix_128: !byte KEY_HELP,$38,$35,$00,$32,$34,$37,$31 ; $00 replaces TAB key !byte KEY_ESC,$2B,$2D,$8D,$0D,$36,$39,$33 !byte $00,$30,$2E,$91,$11,$9D,$1D,$00 kb_matrix_128_bucky_filter: ; values for OR with CIA1_PRB content to filter out bucky keys !byte %00000000 !byte %00000000 !byte %10000001 ; ALT, NO_SCRL }