// // Work out if normal, shifted, control or Vendor modified keyboard. // Table contains the offsets into keyboard_matrixes that should be used // for different values of the bottom 3 bits of key_bucky_state XXX // Interaction is simple to work out when playing with a C64: // CTRL trumps SHIFT or VENDOR // VENDOR + SHIFT = DOES NOTHING // All 3 does CONTROL // kb_matrix_lookup: .byte (__kb_matrix_normal - kb_matrix) // Normal .byte (__kb_matrix_shift - kb_matrix) // SHIFT .byte (__kb_matrix_ctrl - kb_matrix) // CTRL .byte (__kb_matrix_ctrl - kb_matrix) // CTRL + SHIFT .byte (__kb_matrix_vendor - kb_matrix) // VENDOR .byte (__kb_matrix_vendor - kb_matrix) // VENDOR + SHIFT .byte (__kb_matrix_ctrl - kb_matrix) // VENDOR + CTRL .byte (__kb_matrix_ctrl - kb_matrix) // VENDOR + CTRL + SHIFT