// #LAYOUT# STD * #TAKE // #LAYOUT# * KERNAL_0 #TAKE // #LAYOUT# * * #IGNORE // // Set pointer (PNT) to current screen line , described in: // // - [CM64] Computes Mapping the Commodore 64 - page 216 // - http://sta.c64.org/cbm64scrfunc.html // // XXX find out what the original ROM really recalculate screen_calculate_pointers: jsr screen_calculate_PNT_USER jmp screen_calculate_PNTR_LNMX