// #LAYOUT# STD * #TAKE // #LAYOUT# X16 * #IGNORE // #LAYOUT# * BASIC_0 #TAKE // #LAYOUT# * * #IGNORE // // Initialize random seed, afterwards generate random number in FAC1, // try to gather as much entropy from different sources as possible // rnd_seed_init: eor CIA1_TIMALO // timer used for IRQ generation, use potential entropy from .A sta RNDX+3 txa // .X might contain some entropy eor VIC_RASTER // lowest 8 bits of current raster line sta RNDX+1 tya // .Y might contain some entropy eor CIA1_TIMAHI sta RNDX+4 lda TIME+0 // byte from jiffy counter might be useful too eor SID_RANDOM // not sure if SID set correctly, but it will not hurt #if CONFIG_MB_MEGA_65 eor VIC_XPOS // not sure if VIC-IV visible, but it will not hurt #endif sta RNDX+2 // RNDX+0 will be overwritten by generator jmp rnd_generate