// #LAYOUT# STD * #TAKE // #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000 // #LAYOUT# * BASIC_0 #TAKE // #LAYOUT# * * #IGNORE // Computes Mapping the 64, p89 // 8 character name // MEGABAS2 = "MEGA BASIC 2" .byte $4D,$45,$47,$41,$42,$41,$53,$32