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open-roms/src/basic/engine_runtime/frmevl.s
T

372 lines
7.2 KiB
ArmAsm

// #LAYOUT# STD * #TAKE
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// Well-known BASIC routine, described in:
//
// - [CM64] Computes Mapping the Commodore 64 - page 102
// - https://sta.c64.org/cbm64basconv.html
//
// Output:
// - VALTYP - $00 = floating number, $FF = string
// - for float: FAC1
// - for string: __FAC1 + 0 = length, __FAC1 + 1 = pointer to string
//
// Idea:
// - use a stack to reorder operations, so that they can be executed
// in a correct order
//
// XXX finish the implementation: invoking functions, fetching floats
FRMEVL:
// Push the sentinel to the stack
lda #$00
pha
// FALLTROUGH
FRMEVL_loop:
// At this point there are 4 valid possibilities:
// - a string, a float, pi, or a variable (in short: a value to fetch)
// - a token (whichj means function to execute)
// - an unary operator
// - an opening bracket
// Check if end of statement, fetch the character
jsr is_end_of_statement
bcs_16 do_SYNTAX_error
jsr fetch_character
// Check for a string or opening bracket
cmp #$22 // check for opening quote
beq FRMEVL_fetch_string
cmp #$28 // check for opening bracket
beq FRMEVL_handle_bracket
// Check for unary operators
cmp #$AB // check for unary minus
beq_16 FRMEVL_unary_minus
cmp #$A8 // check for NOT
beq_16 FRMEVL_unary_not
// Check for the PI
cmp #$FF // check for PI
beq_16 FRMEVL_fetch_PI
// If not a PI and not an unary operator, than everything above
// $7F has to be a function
cmp #$80 // check for a token
bcs FRMEVL_execute_function
// Check for a variable
#if !HAS_OPCODES_65CE02
jsr unconsume_character
#else
dew TXTPTR
#endif
jsr fetch_variable
bcs FRMEVL_fetch_float
// Found the variable - copy descriptor to FAC1
#if CONFIG_MEMORY_MODEL_60K
ldx #<VARPNT
ldy #$00
jsr peek_under_roms
sta __FAC1+0
iny
jsr peek_under_roms
sta __FAC1+1
iny
jsr peek_under_roms
sta __FAC1+2
#elif CONFIG_MEMORY_MODEL_46K || CONFIG_MEMORY_MODEL_50K
jsr helper_frmevl_strdesccpy
#else // CONFIG_MEMORY_MODEL_38K
ldy #$00
lda (VARPNT),y
sta __FAC1+0
iny
lda (VARPNT),y
sta __FAC1+1
iny
lda (VARPNT),y
sta __FAC1+2
#endif
jmp_8 FRMEVL_got_value
//
// This subroutine handles the situation when we have to execute a BASIC function
// in place when parser normally expects a value
//
FRMEVL_execute_function:
// XXX implement this - use function_jumptable*
jmp do_NOT_IMPLEMENTED_error
//
// These two subroutines handles the situation when we got an unary operator
// in place when parser normally expects a value
//
FRMEVL_unary_not:
ldy #$0D // our code for unary NOT
skip_2_bytes_trash_nvz
// FALLTROUGH
FRMEVL_unary_minus:
ldy #$0E // our code for unary NOT
jmp FRMEVL_push_operator_address
//
// This subroutine handle brackets - it just calls FRMEVL recursively
// and consumes the closing bracket afterwards
//
FRMEVL_handle_bracket:
jsr FRMEVL
jsr fetch_character
cmp #$29 // closing bracket
beq FRMEVL_got_value
jmp do_SYNTAX_error
//
// This subroutine handles the situation when our value to fetch is PI
//
FRMEVL_fetch_PI:
lda #<const_PI
ldy #>const_PI
jsr mov_MEM_FAC1
jmp_8 FRMEVL_got_value_float
//
// This subroutine fetches the floating point value from the 'outside world'
//
FRMEVL_fetch_float:
// XXX implement this
jmp do_NOT_IMPLEMENTED_error
// FALLTROUGH
FRMEVL_got_value_float:
lda #$00
sta VALTYP
beq FRMEVL_got_value
//
// This subroutine fetches the string value from the 'outside world'
//
FRMEVL_fetch_string:
// Mark return value as a string, set initial length as 0
ldx #$FF
stx VALTYP
inx
stx __FAC1 + 0
// Set pointer to start of the string
ldx TXTPTR + 0
stx __FAC1 + 1
ldx TXTPTR + 1
stx __FAC1 + 2
!:
// Search for closing quote
jsr fetch_character
cmp #$22
beq FRMEVL_got_value
cmp #$00
beq !+
inc __FAC1 + 0
bne !-
jmp do_STRING_TOO_LONG_error
!:
// No closing quote, but end of the data
#if !HAS_OPCODES_65CE02
jsr unconsume_character
#else
dew TXTPTR
#endif
// FALLTROUGH
//
// This subroutine handles the situation after fetching the value from 'outside world':
// - either there is nothing sane remaining there; if so, this value is or final result
// - or there is an operator following the value; in such case we have much more work to do;
// we push the current value and the operator to the stack and we proceed to fetch the next
// value (which is mandatory)
// small catch: if the priority of the new operator is not higher than priority of the last
// operator on the stack (sentinel is considered as the lowest priority operator) we first
// compute what currently is present on the stack - this enforces proper operator precedence
//
FRMEVL_got_value:
jsr is_end_of_statement
bcs FRMEVL_compute_all // compute the stack if expression ended
// FALLTROUGH
FRMEVL_fetch_operator:
// We have a value, but this is not the end of expression. Check if
// there is an operator waiting to be served
jsr fetch_operator
bcs FRMEVL_compute_all // if operator not recognized, compute what we have
// on stack and quit
// Move the new operator ID to .Y
tay
// Compare the priority of the last operator with the new one
pla
pha
cmp operator_priorities, y
bcc FRMEVL_push_value_operator
// Here the priority is not higher - so compute what we already have on stack
// but do not finish proccessing
sty OPPTR+1 // store .Y, we want to preserve it
lda #$FF // mark that we want to return here
sta OPPTR+0
!:
jmp FRMEVL_compute_partial
FRMEVL_compute_partial_return:
pla
pha
bne !-
ldy OPPTR+1
// FALLTROUGH
FRMEVL_push_value_operator:
// Push the value from FAC1
ldx VALTYP
bmi FRMEVL_push_string
// Push float
// XXX implement this
FRMEVL_push_string:
// Push string - length, address, type
lda __FAC1+0
pha
lda __FAC1+1
pha
lda __FAC1+2
pha
txa
pha
// FALLTROUGH
FRMEVL_push_operator_address:
// Check if there is enough stack space; this could not have been done earlier,
// as this is the place where unary operator support calls
jsr check_stack_space
// Push the operator address to stack, in a form
// suitable for RTS
lda operator_jumptable_hi, y
pha
lda operator_jumptable_lo, y
pha
// Push operator priority
lda operator_priorities, y
pha
// Continue
jmp FRMEVL_loop
//
// This part serves two purposes:
// - it is an exit point for the concrete operator implementations
// - it causes computation of everything which is stored on the stack
//
FRMEVL_compute_all:
lda #$00
sta OPPTR+0
// FALLTROUGH
FRMEVL_continue:
lda OPPTR+0
bne FRMEVL_compute_partial_return
// FALLTROUGH
FRMEVL_compute_partial:
// Now, we have to compute operation; at this point we should have a value
// in FAC1 and (most likely) operator on a stack
pla // priority does not matter here, get rid of it
rts // this either jumps to operator, or quits FRMEVL