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open-roms/c64/kernal/chrout.s
T

113 lines
2.2 KiB
ArmAsm

; Function defined on pp272-273 of C64 Programmers Reference Guide
chrout:
;; Crude implementation of character output
;; Save X and Y values
;; (Confirmed by writing a test program that X and Y
;; don't get modified, in agreement with C64 PRG's
;; description of CHROUT)
sta last_printed_character_ascii
txa
pha
tya
pha
lda last_printed_character_ascii
tax
;; Check for special characters
;; Linefeed (simply ignored)
;; Trivia: BASIC does CRLF with READY. prompt
cmp #$0a
bne not_0a
jmp chrout_done
not_0a:
;; Carriage return
cmp #$0d
beq screen_advance_to_next_line
;; Clear screen
cmp #$93
bne not_clearscreen
jsr clear_screen
jmp chrout_done
not_clearscreen:
;; Convert PETSCII to screen code
cmp #$40
bcc chrout_l1
cmp #$41+26
bcs chrout_l1
and #$1f
chrout_l1:
;; Write normal character on the screen
ldy current_screen_x
sta (current_screen_line_ptr),y
;; XXX - Update colour RAM also
;; Advance the column, and scroll screen down if we need
;; to insert a 2nd line in this logical line.
;; (eg Compute's Mapping the 64 p41)
ldx current_screen_y
iny
sty current_screen_x
cpy #40
bne no_screen_advance_to_next_line
jsr screen_grow_logical_line
cpy #79
bcc no_screen_advance_to_next_line
jmp screen_advance_to_next_line
no_screen_advance_to_next_line:
chrout_done:
;; Restore X and Y, set carry to mark success on exit
pla
tay
pla
tax
lda last_printed_character_ascii
clc ; indicate success
rts
screen_grow_logical_line:
;; XXX - Scroll screen down to make space
rts
screen_advance_to_next_line:
;; Go to start of line
lda #0
sta current_screen_x
;; Advance line number
ldy current_screen_y
inc current_screen_y
;; Advance screen pointer to next line
lda screen_line_link_table,y
bpl line_not_linked
jsr advance_screen_pointer_40_bytes
line_not_linked:
jsr advance_screen_pointer_40_bytes
;; Work out if we have gone off the bottom of the screen?
;; XXX -- implement this check and scrolling of the screen
;; and updating the screen line links.
jmp chrout_done
advance_screen_pointer_40_bytes:
lda current_screen_line_ptr+0
clc
adc #<40
sta current_screen_line_ptr+0
lda current_screen_line_ptr+1
adc #>40
sta current_screen_line_ptr+1
rts