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open-roms/c64/basic/engine/ad9e.frmevl.s
T

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ArmAsm

// #LAYOUT# STD * #TAKE
// #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
// #LAYOUT# * BASIC_0 #TAKE
// #LAYOUT# * * #IGNORE
// Well-known BASIC routine, described in:
//
// - [CM64] Computes Mapping the Commodore 64 - page 102
// - https://sta.c64.org/cbm64basconv.html
//
// Output:
// - VALTYP - $00 = floating number, $FF = string
// - INTFLG (XXX float/integer, probably)
// - for float: FAC1
// - for string: __FAC1 + 0 = length, __FAC1 + 1 = pointer to string
//
// Idea:
// - use a stack to reorder operations, so that they can be executed
// in a correct order
//
// XXX finish the implementation
FRMEVL:
// XXX we neeed FRETOP for string concatenation
// lda VARTAB+0
// sta FRETOP+0
// lda VARTAB+1
// sta FRETOP+1
// XXX we also need TEMMPPT, LASTPT and TEMPST
// Push the sentinel to the stack
lda #$00
pha
// FALLTROUGH
FRMEVL_loop:
// Check if end of statement
jsr end_of_statement_check
bcs_16 do_SYNTAX_error
// There are 4 basic possibilities: a string, a float, an opening bracket, or a token
jsr fetch_character
cmp #$22 // check for opening quote
beq FRMEVL_fetch_string
cmp #$28 // check for opening bracket
beq FRMEVL_handle_bracket
cmp #$7F // check for a token
bcc FRMEVL_fetch_float
// Search for a value or unary operator, starting from the most probable
// XXX check all other operators
cmp #$AB // check for unary minus
beq_16 do_NOT_IMPLEMENTED_error // XXX
cmp #$A8 // check for NOT
beq_16 do_NOT_IMPLEMENTED_error // XXX
cmp #$FF // check for PI
beq_16 do_NOT_IMPLEMENTED_error // XXX
cmp #$AA // check for unary plus (ignore this one)
beq FRMEVL_loop
// Nothing recognized
jmp do_SYNTAX_error
FRMEVL_handle_bracket:
// Brackets are easy to handle - just call FRMEVL recursively
// and consume the closing bracket afterwards
jsr FRMEVL
jsr fetch_character
cmp #$29 // closing bracket
beq FRMEVL_got_value
jmp do_SYNTAX_error
FRMEVL_fetch_float:
// XXX implement this
jmp do_SYNTAX_error
FRMEVL_fetch_string:
// Mark return value as a string, set initial length as 0
ldx #$FF
stx VALTYP
inx
stx __FAC1 + 0
// Set pointer to start of the string
ldx TXTPTR + 0
stx __FAC1 + 1
ldx TXTPTR + 1
stx __FAC1 + 2
!:
// Search for closing quote
jsr fetch_character
cmp #$22
beq FRMEVL_got_value
inc __FAC1 + 0
bne !-
jmp do_STRING_TOO_LONG_error
FRMEVL_got_value:
jsr end_of_statement_check
bcs FRMEVL_continue // calculate the stack if expression ended
// FALLTROUGH
FRMEVL_fetch_operator:
// We have a value, but this is not the end of expression. Check if
// there is an operator waiting to be served
jsr fetch_operator
bcs FRMEVL_continue // if operator not recognized, calculate what we have
// on stack and quit
// XXX check the priorities - possibly execute the current stack first
// FALLTROUGH
FRMEVL_push_value_operator:
// Ccheck if there is enough stack space
tsx
cpx #$40 // XXX is this a safe threshold?
bcc_16 do_FORMULA_TOO_COMPLEX_error
// Move the operator ID in .Y
tay
// Push the value from FAC1
ldx VALTYP
bmi FRMEVL_push_string
// Push float
// XXX implement this
FRMEVL_push_string:
// Push string - address, length, type
lda __FAC1+1
pha
lda __FAC1+2
pha
lda __FAC1+0
pha
txa
pha
// FALLTROUGH
FRMEVL_push_operator_address:
// Push the operator address to stack, in a form
// suitable for RTS
// XXX add support for other operators, use .Y
lda operator_jumptable_hi, y
pha
lda operator_jumptable_lo, y
pha
// Push operator priority
lda operator_priorities, y
pha
// Continue
jmp FRMEVL_loop
FRMEVL_continue: // this is the exit point for the operators
// Now, we have to calculate all the operations; at this point we
// should have a value in FAC1 and (possibly) operator on the top of the stack
pla // priority does not matter here, get rid of it
rts // this either jumps to operator, or quits FRMEVL