Files
open-roms/src/basic/math/FCOMP.s
T
Rikard Nordgren 5a3f65efa4 Add get_FAC1_via_INDEX
Also change to only use bit 7 as sign in FAC1 and FAC2 (as the original BASIC does) to simplify
implementations.
2025-04-01 19:42:21 +02:00

91 lines
1.8 KiB
ArmAsm

;; #LAYOUT# STD * #TAKE
;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
;; #LAYOUT# * BASIC_0 #TAKE
;; #LAYOUT# * * #IGNORE
;
; Math package - compare FAC1 with RAM location
;
; Input:
; - .A - address low byte
; - .Y - address high byte
;
; Output:
; - .A - $00 for equal, $01 for FAC1 > RAM, $FF for FAC1 < RAM
; - flags N/Z, depending on whether FAC1 is 0, positive, or negative
;
; Notes:
; - uses vector at $24, leaves FAC1 and FAC2 unchanged (Codebase64)
;
; See also:
; - [CM64] Computes Mapping the Commodore 64 - page 115
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
;
FCOMP:
sta INDEX+2
sty INDEX+3
jsr sgn_FAC1_A ; Set N/Z flag for FAC1 and store on stack
php
ldy #$01
lda (INDEX+2),Y
eor FAC1_sign ; Check if signs are different
bmi FCOMP_greater_than ; FAC < or > RAM, will be swapped to correct
dey
lda (INDEX+2),Y ; Exponent of RAM float into A
cmp FAC1_exponent
bcc FCOMP_greater_than ; FAC1 > RAM
bne FCOMP_less_than
cmp #$00
beq FCOMP_equal ; FAC1 = RAM = 0
iny
lda (INDEX+2),Y
ora #$80 ; Set highest bit of mantissa (0.5)
cmp FAC1_mantissa
bcc FCOMP_greater_than
bne FCOMP_less_than
iny
lda (INDEX+2),Y
cmp FAC1_mantissa+1
bcc FCOMP_greater_than
bne FCOMP_less_than
iny
lda (INDEX+2),Y
cmp FAC1_mantissa+2
bcc FCOMP_greater_than
bne FCOMP_less_than
iny
lda (INDEX+2),Y
cmp FAC1_mantissa+3
bcc FCOMP_greater_than
bne FCOMP_less_than
FCOMP_equal:
lda #$00
plp
rts
FCOMP_less_than:
lda FAC1_sign
bpl FCOMP_FF
FCOMP_01:
lda #$01
plp
rts
FCOMP_greater_than:
lda FAC1_sign
bpl FCOMP_01
FCOMP_FF:
lda #$FF
plp
rts