Files
open-roms/c64/kernal/screen/clear_screen_real.s
T

63 lines
1.2 KiB
ArmAsm

// Clear screen and initialise line link table
// (Compute's Mapping the 64 p215-216)
clear_screen_real:
// XXX it is probably a good idea to hide cursor first
// Clear line link table
// (Compute's Mapping the 64 p215)
lda #$00
ldy #24
clearscreen_l1:
sta LDTBL,y
dey
bpl clearscreen_l1
// Y now = #$FF
// Clear screen RAM.
// We should do this at HIBASE, which annoyingly
// is no ZP, so we need to make a vector
// (Compute's Mapping the 64 p216)
// Get pointer to the screen into PNT
// as it is the first appropriate place for it found when
// searching through the ZP allocations listed in
// Compute's Mapping the 64
sta PNT+0
lda HIBASE
sta PNT+1
ldx #$03 // countdown for pages to update
iny // Y now = #$00
lda #$20 // space character
clearscreen_l2:
sta (PNT),y
iny
bne clearscreen_l2
// To draw only 1000 bytes, add 250 to address each time
lda PNT
clc
adc #<250
sta PNT
lda PNT+1
adc #>250
sta PNT+1
lda #$20 // get space character again
dex
bpl clearscreen_l2
// Clear colour RAM
// (Compute's Mapping the 64 p216)
lda COLOR
clearscreen_l3:
sta $d800,y
sta $d900,y
sta $da00,y
sta $db00-24,y // so we only erase 1000 bytes
iny
bne clearscreen_l3
// (Compute's Mapping the 64 p216)
jmp cursor_home