fixed problem with key repetition, updated binaries
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@@ -222,12 +222,12 @@ m65_scnkey_loop:
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jsr m65_scnkey_compare_with_old
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jsr m65_scnkey_add_if_new_valid
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; If we have more than one key - consider it jam
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; If we have more than one key - consider it a jam
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lda M65_KB_PRESSED_NEW+1
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bpl m65_scnkey_jam
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; If we have exactly one new key - this is our key
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; If we have exactly one new key - this is our key to output
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ldy M65_KB_PRESSED_NEW+0
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bpl m65_scnkey_got_key
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@@ -236,11 +236,11 @@ m65_scnkey_loop:
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ldy LSTX
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cpy M65_KB_PRESSED+0
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beq m65_scnkey_got_key_skip_cmp
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beq m65_scnkey_try_repeat
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cpy M65_KB_PRESSED+1
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beq m65_scnkey_got_key_skip_cmp
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beq m65_scnkey_try_repeat
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cpy M65_KB_PRESSED+2
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beq m65_scnkey_got_key_skip_cmp
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beq m65_scnkey_try_repeat
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; Nope, previous key is not pressed
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@@ -303,11 +303,6 @@ m65_scnkey_got_key: ; .Y should now contain the key offset in matrix pointed by
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cpy LSTX
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beq m65_scnkey_try_repeat ; branch if the same key as previously
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; FALLTROUGH
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m65_scnkey_got_key_skip_cmp:
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sty LSTX
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; Reset key repeat counters
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@@ -378,7 +373,7 @@ m65_scnkey_no_keys:
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; Mark no key press
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lda #$48
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lda #$80
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sta LSTX
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rts
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