Update sgn_FAC1_A
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@@ -234,7 +234,7 @@ Floating point mathematical routines - not official, but well known and broadly
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| `$BC0C` | `mov_r_FAC1_FAC2` | DONE | From the Microsoft BASIC, original name: MOVAF |
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| `$BC0F` | `mov_FAC1_FAC2` | DONE | From the Microsoft BASIC, original name: MOVEF |
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| `$BC1B` | `round_FAC1` | PARTIAL | not fully tested yet |
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| `$BC2B` | `sgn_FAC1_A` | DONE | |
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| `$BC2B` | `sgn_FAC1_A` | DONE | From the Microsoft BASIC, original name: SIGN |
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| `$BC39` | `sgn_FAC1` | DONE | |
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| `$BC3C` | `convert_A_to_FAC1` | DONE | |
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| `$BC44` | `convert_i16_to_FAC1` | DONE | |
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@@ -3,12 +3,20 @@
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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;
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; This file is under the MIT license, it contains code released by Microsoft Corporation.
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; See LICENSE for more information.
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; Math package - evaluate FAC1 sign, to .A
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;
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; Output:
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; - .A - 0 for FAC1 equal 0, 1 for FAC1 > 0, -1 for FAC1 < 0
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;
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; This is verified to be identical to the original Microsoft implementation where it was named SIGN.
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;
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; Alternative entry points:
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; - sgn_A : Original FCOMPS. Sign of A as 0 or -1 in A
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; - sgn_FAC1_A_nozero : Original FCSIGN. No special treatment for 0.
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;
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; See also:
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; - [CM64] Computes Mapping the Commodore 64 - page 115
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; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
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@@ -17,14 +25,14 @@
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sgn_FAC1_A:
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lda FAC1_exponent
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beq @1
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lda FAC1_sign
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bmi @2
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lda #$01
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@1:
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rts
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@2:
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lda #$FF
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lda FAC1_exponent
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beq SIGN_ret
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sgn_FAC1_A_nozero:
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lda FAC1_sign
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sgn_A:
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rol
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lda #$FF ; Assume negative
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bcs SIGN_ret
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lda #$01 ; Positive
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SIGN_ret:
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rts
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+2
-1
@@ -20,7 +20,7 @@ int matches[MAX_SIZE];
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int phase_mask[MAX_SIZE+MAX_SIZE];
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#define NUM_CHUNKS 7
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#define NUM_CHUNKS 8
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// Pairs of start, end memory addresses of known exact similarity with the open source Microsoft BASIC
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unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB849, 0xB84F,
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@@ -28,6 +28,7 @@ unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB947, 0xB97D,
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0xB983, 0xB9BB,
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0xBBA2, 0xBC1A,
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0xBC2B, 0xBC38,
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0xBC58, 0xBC5A,
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0xBC9B, 0xBCF2,
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};
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