Add add_mantissas_FAC2_FAC1
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@@ -213,6 +213,7 @@ Floating point mathematical routines - not official, but well known and broadly
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| `$B8D2` | `abs_and_normal_FAC` | DONE | From the Microsoft BASIC, original name: FADFLT |
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| `$B8D7` | `normal_FAC1` | DONE | From the Microsoft BASIC, original name: NORMAL |
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| `$B8F7` | `zero_FAC1` | DONE | From the Microsoft BASIC, original name: ZEROFC |
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| `$B8FE` | `add_mantissas_FAC1..` | DONE | From the Microsoft BASIC, original name: FADD2 |
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| `$B936` | `shift_carry_into_FAC` | DONE | From the Microsoft BASIC, original name: SQUEEZ |
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| `$B947` | `inv_FAC1_mantissa` | DONE | From the Microsoft BASIC, original name: NEGFAC |
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| `$B96F` | `inc_FAC1` | DONE | From the Microsoft BASIC, original name: INCFAC |
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@@ -0,0 +1,41 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# X16 BASIC_0 #TAKE-OFFSET 2000
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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; This file is under the MIT license, it contains code released by Microsoft Corporation.
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; See LICENSE for more information.
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; Math package - add FAC2 mantissa to FAC1
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;
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; This is verified to be identical to the original Microsoft implementation where it was named FADD2.
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;
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;
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; See also:
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; - [CM64] Computes Mapping the Commodore 64 - page 112
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; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
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; - https://codebase64.org/doku.php?id=base:kernal_floating_point_mathematics
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;
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add_mantissas_FAC2_FAC1:
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adc OLDOV
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sta FACOV
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lda FAC1_mantissa+3
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adc FAC2_mantissa+3
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sta FAC1_mantissa+3
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lda FAC1_mantissa+2
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adc FAC2_mantissa+2
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sta FAC1_mantissa+2
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lda FAC1_mantissa+1
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adc FAC2_mantissa+1
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sta FAC1_mantissa+1
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lda FAC1_mantissa+0
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adc FAC2_mantissa+0
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sta FAC2_mantissa+0
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jmp shift_carry_into_FAC1
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+2
-3
@@ -20,14 +20,13 @@ int matches[MAX_SIZE];
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int phase_mask[MAX_SIZE+MAX_SIZE];
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#define NUM_CHUNKS 9
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#define NUM_CHUNKS 8
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// Pairs of start, end memory addresses of known exact similarity with the open source Microsoft BASIC
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unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB391, 0xB39D,
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0xB3A2, 0xB3A5,
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0xB849, 0xB869,
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0xB8D2, 0xB8FD,
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0xB91D, 0xB97D,
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0xB8D2, 0xB97D,
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0xB983, 0xB9BB,
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0xBA8C, 0xBAB6,
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0xBBA2, 0xBC1A,
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