more work on RAMTAS routine based on Compute's Mapping the 64
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@@ -4,7 +4,6 @@
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; (https://www.c64-wiki.com/wiki/Zeropage)
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.alias TXTTAB $2B
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.alias MEMSIZ $37
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.alias IOSTATUS $90
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; Keys down clears bits. STOP=bit 7, C= bit 6, SPACE bit 4, CTRL bit 2
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.alias BUCKYSTATUS $91
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@@ -48,4 +47,16 @@
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.alias rs232_rx_buffer_ptr $F7
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.alias rs232_tx_buffer_ptr $F9
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; "Compute's Mapping the 64" book
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.alias MEMSTR $0281
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.alias MEMSIZ $0283 ; NOTE: Mapping the 64 erroniously has the hex as $282, while the DEC is correct
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.alias text_colour $0286 ; p55
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.alias colour_under_cursor $0287 ; p56
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.alias HIBASE $0288 ; p56 (high byte of start of screen)
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.alias key_buffer_size $0289 ; p57
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;; 0 = cursor keys, insert, delete and space repeat, but nothing else
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;; 128 = all keys repeat
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;; 64 = no keys repeat
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.alias key_repeat_flags $028A ; p58
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+33
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@@ -1,7 +1,6 @@
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; Function defined on pp272-273 of C64 Programmers Reference Guide
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ramtas:
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; C64 Programmer's Reference guide p291:
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; Clear $0000-$0101, $0200-$03ff
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; PGS: $0000, $0001 are CPU IO ports, so shouldn't get written to
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LDY #$02
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@@ -17,6 +16,11 @@ ramtas_l2:
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BNE ramtas_l2
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; allocate cassette buffer
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;; "Mapping the C128", p61
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lda #<$033C
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STA cassette_buffer_ptr+0
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lda #>$033C
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STA cassette_buffer_ptr+1
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; set screen address to $0400
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; https://www.c64-wiki.com/wiki/Screen_RAM
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@@ -34,5 +38,33 @@ ramtas_l2:
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LDA $DD00
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ORA #$03
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STA $DD00
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;; Set screen address pointer ("Compute's Mapping the 64" p238)
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LDA #>$0400
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STA HIBASE
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;; Work out RAM size and put in MEMSTR and MEMSIZ
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;; "Compute's Mapping the 64", p54
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lda #$00
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sta MEMSTR+0
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sta MEMSIZ+0
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;; Try to modify $8000, if it fails then RAM ends at $7FFF, else $9FFF
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lda $8000
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eor #$FF
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tax
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eor #$FF
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stx $8000
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cmp $8000
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bne ramtas_32K_RAM
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sta $8000
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lda #$A0
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sta MEMSIZ+1
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jmp ramtas_RAM_sized
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ramtas_32K_RAM:
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sta $8000 ; in case RAM is hiding beneath a ROM
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lda #$80
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sta MEMSIZ+1
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;; Fall through
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ramtas_RAM_sized:
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rts
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