reworked PNT/USER recalculation

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FeralChild64 committed 2020-01-02 17:54:04 +01:00
1 parent ca3b678578
commit 603d02546b
6 files changed
+55 -99

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+1 -1
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@@ -237,7 +237,7 @@ Not all of them - only these we want to have implemented.
| `$E544` | clear screen | DONE | |
| `$E50C` | set cursor position | PARTIAL | |
| `$E566` | home cursor | DONE | |
| `$E56C` | set PNTR value | | |
| `$E56C` | set PNT and USER values | DONE | |
| `$E5A0` | setup VIC II & I/O | DONE | |
| `$E6B6` | advance cursor | NOT DONE | |
| `$E701` | previous line | NOT DONE | |
+2 -2
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@@ -153,10 +153,10 @@
.label BLNON = $CF // cursor visibility flag
.label CRSW = $D0 // whether to input from screen or keyboard
.label PNT = $D1 // $D1-$D2 pointer to the current screen line
.label PNTR = $D3 // current screen X position
.label PNTR = $D3 // current screen X position (logical column), 0-79
.label QTSW = $D4 // quote mode flag
.label LNMX = $D5 // logical line length, [!] our usage probably differs in details
.label TBLX = $D6 // current screen Y position
.label TBLX = $D6 // current screen Y position (row), 0-24
.label SCHAR = $D7 // ASCII value of the last printed character
.label INSRT = $D8 // insert mode flag/counter
.label LDTBL = $D9 // $D9-$F2 screen line link table, [!] our usage is different XXX give more details
-3
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@@ -8,9 +8,6 @@
clear_screen_real:
// YYY - do we need this? First disable the cursor
// jsr cursor_disable
// Clear the line link table - cheecked on original ROMs,
// the highest bit set means that the line is NOT a logical
// continuation of the previous one
+1 -1
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@@ -9,7 +9,7 @@
cursor_home:
lda #$00
sta PNTR // current column
sta PNTR // current column (logical)
sta TBLX // current row
// FALLTROUGH to the next routine
@@ -1,92 +0,0 @@
//
// Set pointer (PNT) to current screen line , described in:
//
// - [CM64] Computes Mapping the Commodore 64 - page 216
//
screen_calculate_PNT:
// YYY implement this!
rts
// Variables: (http://sta.c64.org/cbm64mem.html)
// - $C7 - RVS - reverse mode switch
// - $C8 - INDX - length of line minus 1 during screen input. Values: $27, 39; $4F, 79.
// - $C9 - LXSP+0 - cursor row during screen input. Values: $00-$18, 0-24.
// - $CA - LXSP+1 - cursor column during screen input. Values: $00-$27, 0-39.
// - $CC - BLNSW - cursor visibility switch. Values: $01-$FF: Cursor is off.
// - $CD - BLNCT - delay counter for changing cursor phase. Values:
// - $CE - GDBLN - screen code of character under cursor
// - $CF - BLNON - cursor phase switch
// - $D0 - CRSW - end of line switch during screen input
// - $D1-$D2 - PNT - pointer to current line in screen memory.
// - $D3 - PNTR - current cursor column. Values: $00-$27, 0-39.
// - $D4 - QTSW - quotation mode switch
// - $D5 - LNMX - length of current screen line minus 1. Values: $27, 39; $4F, 79.
// - $D6 - TBLX - current cursor row. Values: $00-$18, 0-24.
// - $D8 - INSRT - number of insertions
// - $D9-$F1 - LDTBL - link table
// - $F2 - temporary value for screen scroll
// - $F3-$F4 - USER - pointer to current line in Color RAM.
// - $02A5 - TLNIDX - number of line currently being scrolled during scrolling the screen
/* YYY disabled for rework
screen_calculate_line_pointer:
jsr screen_normalize_xy
// Reset pointer to start of screen
lda HIBASE
sta PNT+1
lda #0
sta PNT+0
// Add 40 for every line, or 80 if the lines are linked
ldx TBLX
!:
// Stop if we have counted enough lines
beq !+
// Add 40 or 80 based on whether the line is linked
// or not.
ldy #40
// -1 offset is because we count down from N to 1, not
// N-1 to 0.
lda LDTBL-1,x
bpl sclp_l1
ldy #80
sclp_l1:
// Add computed line length to pointer value
tya
clc
adc PNT+0
sta PNT+0
lda PNT+1
adc #0
sta PNT+1
// Loop back to next line
dex
jmp !-
!:
// FALLTHROUGH
update_colour_line_pointer:
// Now setup pointer to colour RAM
lda PNT+0
sta USER+0
lda PNT+1
sec
sbc HIBASE
clc
adc #>$d800
sta USER+1
rts
*/
@@ -0,0 +1,51 @@
//
// Set pointer (PNT) to current screen line , described in:
//
// - [CM64] Computes Mapping the Commodore 64 - page 216
// - http://sta.c64.org/cbm64scrfunc.html
//
screen_calculate_PNT_USER:
// YYY jsr screen_normalize_xy - do we need this? probably not
// Reset pointer to start of screen
lda HIBASE
sta PNT+1
lda #$00
sta PNT+0
// Add 40 to PNT for every line
ldx TBLX
beq screen_calculate_USER
!:
lda #40
clc
adc PNT+0
sta PNT+0
bcc !+
inc PNT+1
!:
dex
bne !--
// FALLTROUGH
screen_calculate_USER:
// Calculate USER (pointer to the current line in color RAM)
lda PNT+0
sta USER+0
lda PNT+1
sec
sbc HIBASE
clc
adc #>$d800
sta USER+1
rts