Update MUL10

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Rikard Nordgren authored and FeralChild64 committed 2026-04-12 13:13:18 +02:00
1 parent 582ecedbd1
commit 76d30af5cd
3 files changed
+20 -27

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@@ -223,7 +223,7 @@ Floating point mathematical routines - not official, but well known and broadly
| `$BA2B` | `mul_FAC2_FAC1` | DONE | From the Microsoft BASIC, original name: FMULTT |
| `$BA8C` | `mov_MEM_FAC2` | DONE | From the Microsoft BASIC, original name: CONUPK |
| `$BA90` | `get_FAC2_via_INDEX` | DONE | From the Microsoft BASIC, no label |
| `$BAE2` | `mul10_FAC1` | DONE | |
| `$BAE2` | `mul10_FAC1` | DONE | From the Microsoft BASIC, original name: MUL10 |
| `$BAFE` | `div10_FAC1_p` | DONE | |
| `$BB0F` | `div_MEM_FAC1` | DONE | |
| `$BB12` | `div_FAC2_FAC1` | DONE | |
+18 -25
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@@ -3,9 +3,13 @@
;; #LAYOUT# * BASIC_0 #TAKE
;; #LAYOUT# * * #IGNORE
;
; This file is under the MIT license, it contains code released by Microsoft Corporation.
; See LICENSE for more information.
; Math package - multiply FAC1 by 10
;
; This is verified to be identical to the original Microsoft implementation where it was named MUL10
;
; See also:
; - [CM64] Computes Mapping the Commodore 64 - page 114
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
@@ -14,28 +18,17 @@
mul10_FAC1:
; Handle special case of FAC1 equal 0
MUL10:
lda FAC1_exponent
beq mul10_FAC1_done
; Start by multiplying FAC1 by 2
jsr mul10_FAC1_mul2
; Move FAC1 to FAC2, so that FAC1 = FAC2 = 2 * initial
jsr mov_FAC1_FAC2
; Multiply FAC1 by 4
jsr mul10_FAC1_mul2
jsr mul10_FAC1_mul2
; Now we have FAC1 = 8 * initial and FAC2 = 2 * initial; so just add these 2 values
jmp add_FAC2_FAC1
mul10_FAC1_done:
rts
jsr mov_r_FAC1_FAC2
tax
beq MUL10R
clc
adc #2
bcs GOOVER ; Closest jmp to overflow
FINML6: ldx #0
stx ARISGN
jsr FADDC
inc FAC1_exponent
beq GOOVER
MUL10R: rts
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@@ -27,7 +27,7 @@ unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
0xB3A2, 0xB3A5,
0xB849, 0xB97D,
0xB983, 0xB9BB,
0xBA28, 0xBAE1,
0xBA28, 0xBAF8,
0xBB8F, 0xBCF2,
};