Update MUL10

This commit is contained in:
Rikard Nordgren authored and FeralChild64 committed 2026-04-12 13:13:18 +02:00
1 parent 582ecedbd1
commit 76d30af5cd
3 files changed
+20 -27

No files matched your search

+18 -25
View File
@@ -3,9 +3,13 @@
;; #LAYOUT# * BASIC_0 #TAKE
;; #LAYOUT# * * #IGNORE
;
; This file is under the MIT license, it contains code released by Microsoft Corporation.
; See LICENSE for more information.
; Math package - multiply FAC1 by 10
;
; This is verified to be identical to the original Microsoft implementation where it was named MUL10
;
; See also:
; - [CM64] Computes Mapping the Commodore 64 - page 114
; - https://www.c64-wiki.com/wiki/Floating_point_arithmetic
@@ -14,28 +18,17 @@
mul10_FAC1:
; Handle special case of FAC1 equal 0
MUL10:
lda FAC1_exponent
beq mul10_FAC1_done
; Start by multiplying FAC1 by 2
jsr mul10_FAC1_mul2
; Move FAC1 to FAC2, so that FAC1 = FAC2 = 2 * initial
jsr mov_FAC1_FAC2
; Multiply FAC1 by 4
jsr mul10_FAC1_mul2
jsr mul10_FAC1_mul2
; Now we have FAC1 = 8 * initial and FAC2 = 2 * initial; so just add these 2 values
jmp add_FAC2_FAC1
mul10_FAC1_done:
rts
jsr mov_r_FAC1_FAC2
tax
beq MUL10R
clc
adc #2
bcs GOOVER ; Closest jmp to overflow
FINML6: ldx #0
stx ARISGN
jsr FADDC
inc FAC1_exponent
beq GOOVER
MUL10R: rts