added initial high memory map

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FeralChild64 committed 2020-08-25 15:40:44 +02:00
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commit 7bd144d421
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// #LAYOUT# M65 * #TAKE
// #LAYOUT# * * #IGNORE
// XXX target High RAM memory map concept - TODO: update current code
// $10000-$17FFF (32KB) - reserved for DOS
// $18000-$18FFF (4KB) - chargen copied to RAM, to allow character redefinition
// $19000-$1B7FF (10KB) - reserved for virtual text screenk, 80x128
// $1B800-$1DFFF (10KB) - reserved for a color RAM backup when switchin between text/graphics modes
// (4KB) - reserved for sprites
// (2KB) - reserved for future use
// (2KB) - color RAM mirror, not useable
// $20000-$2FFFF (64KB) - ROM, the essential part
// $30000-$4FFFF (64KB) - ROM, additions
// $50000-$57FFF (32KB) - reserved for graphics screen
// $58000-... - extended BASIC variables, RAM disk, etc.