Update mov_r_FAC1_TMP2
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@@ -223,7 +223,7 @@ Floating point mathematical routines - not official, but well known and broadly
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| `$BB12` | `div_FAC2_FAC1` | DONE | |
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| `$BBA2` | `mov_MEM_FAC1` | DONE | |
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| `$BBA6` | `get_FAC1_via_INDEX` | DONE | |
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| `$BBC7` | `mov_r_FAC1_TMP2` | PARTIAL | not fully tested yet |
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| `$BBC7` | `mov_r_FAC1_TMP2` | DONE | From the Microsoft BASIC, original name: MOV2F |
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| `$BBCA` | `mov_r_FAC1_TMP1` | DONE | From the Microsoft BASIC, original name: MOV1F |
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| `$BBD0` | `mov_r_FAC1_VAR` | DONE | From the Microsoft BASIC, original name: MOVVF |
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| `$BBD4` | `mov_r_FAC1_MEM` | DONE | From the Microsoft BASIC, original name: MOVMF |
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@@ -3,6 +3,19 @@
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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; Just a compatibility jump - our routine is longer than original one
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; This file is under the MIT license, it contains code released by Microsoft Corporation.
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; See LICENSE for more information.
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jmp mov_r_FAC1_TMP2
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; Math package - store FAC1 (rounds) in TEMPF2
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;
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; This is verified to be identical to the original Microsoft implementation where it was named MOV2F.
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;
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; See also:
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; - https://www.c64-wiki.com/wiki/BASIC-ROM
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; - https://sta.c64.org/cbm64basconv.html
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;
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mov_r_FAC1_TMP2:
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ldx #TEMPF2
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+skip_2_bytes_trash_nvz
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@@ -1,18 +0,0 @@
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;; #LAYOUT# STD * #TAKE
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;; #LAYOUT# * BASIC_0 #TAKE
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;; #LAYOUT# * * #IGNORE
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;
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; Math package - store FAC1 (rounds) in TEMPF2
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;
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; See also:
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; - https://www.c64-wiki.com/wiki/BASIC-ROM
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; - https://sta.c64.org/cbm64basconv.html
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;
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mov_r_FAC1_TMP2:
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ldy #$00
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ldx #$57
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jmp mov_r_FAC1_MEM
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+1
-1
@@ -24,7 +24,7 @@ int phase_mask[MAX_SIZE+MAX_SIZE];
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// Pairs of start, end memory addresses of known exact similarity with the open source Microsoft BASIC
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unsigned short microsoft_basic_chunks[NUM_CHUNKS * 2] = {
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0xB849, 0xB84F,
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0xBBCA, 0xBC1A
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0xBBC7, 0xBC1A
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};
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