implemented several simple floating point routines
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@@ -0,0 +1,20 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * BASIC_0 #TAKE
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// #LAYOUT# * * #IGNORE
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//
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// Math package - move FAC1 (rounds) to memory variable
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//
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// Input:
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// - FORPNT ($49/$4A) - variable address
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//
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// See also:
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// - https://www.c64-wiki.com/wiki/BASIC-ROM
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//
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mov_r_FAC1_VAR:
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ldy #FORPNT+1
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ldx #FORPNT+0
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// FALLTROUGH to mov_r_FAC1_MEM
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