more work towards MEGA65 native mode screen support
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@@ -20,6 +20,13 @@
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.label M65_LPNT_KERN = $EE // $EE-$F1 4-byte pointer for temporary usage by KERNAL
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.label M65_TMP__K2 = $F2 // $F2 -- UNUSED -- temporary value for various Kernal routines
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//
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// Page 0 - other reused values
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//
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.label M65__TXTROW = PNTR // screen row
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.label M65__TXTCOL = TBLX // screen column
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//
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// Pages 4-7 - reused screen memory
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//
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@@ -22,6 +22,7 @@
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.label return_from_interrupt = KERNAL_0.return_from_interrupt
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.label clrchn_reset = KERNAL_0.clrchn_reset
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.label udtim_keyboard = KERNAL_0.udtim_keyboard
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.label chrout_to_screen_code = KERNAL_0.chrout_to_screen_code
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.label setup_irq_timer = KERNAL_0.setup_irq_timer
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.label wait_x_bars = KERNAL_0.wait_x_bars
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@@ -26,49 +26,16 @@ chrout_screen:
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// ones are always printable characters; separate away control codes
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and #$60
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bne !+
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jmp chrout_screen_control
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!:
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beq_16 chrout_screen_control
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txa
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// Literals - first convert PETSCII to screen code
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// Codes $C0-$DF become $40-$5F
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cmp #$E0
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bcs !+
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cmp #$C0
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bcc !+
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and #$7F
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jmp chrout_screen_literal // not high char
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!:
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// Range $20-$3F is unchanged
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cmp #$40
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bcc chrout_screen_literal // not high char
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// Unshifted letters and symbols from $40-$5F
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// all end up being -$40
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// (C64 PRG p376)
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// But anything >= $80 needs to be -$40
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// (C64 PRG p380-381)
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// And bit 7 should be cleared, only to be
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// set by reverse video
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sec
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sbc #$40
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// Fix shifted chars by adding $20 again
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cmp #$20
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bcc chrout_screen_literal // not high char
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cmp #$40
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bcs chrout_screen_literal // not high char
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clc
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adc #$20
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jsr chrout_to_screen_code
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// FALLTROUGH
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chrout_screen_literal:
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chrout_screen_literal: // entry point for chrout_screen_quote
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// Write normal character on the screen
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@@ -0,0 +1,44 @@
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// #LAYOUT# STD * #TAKE
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// #LAYOUT# * KERNAL_0 #TAKE
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// #LAYOUT# * * #IGNORE
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//
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// CHROUT routine - convert PETSCII to screen code
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//
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chrout_to_screen_code:
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// Codes $C0-$DF become $40-$5F
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cmp #$E0
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bcs !+
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cmp #$C0
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bcc !+
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and #$7F
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rts // not high char
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!:
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// Range $20-$3F is unchanged
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cmp #$40
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bcc !+ // not high char
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// Unshifted letters and symbols from $40-$5F
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// all end up being -$40
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// (C64 PRG p376)
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// But anything >= $80 needs to be -$40
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// (C64 PRG p380-381)
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// And bit 7 should be cleared, only to be
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// set by reverse video
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sec
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sbc #$40
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// Fix shifted chars by adding $20 again
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cmp #$20
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bcc !+ // not high char
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cmp #$40
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bcs !+ // not high char
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clc
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adc #$20
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!:
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rts
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@@ -1,9 +1,40 @@
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// #LAYOUT# M65 KERNAL_1 #TAKE
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// #LAYOUT# * * #IGNORE
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//
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// CHROUT routine - screen support (character output), MEGA65 native mode version
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//
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m65_chrout_screen:
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// XXX provide implementation
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// XXX hide cursor if visible
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lda SCHAR
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tax
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// All the PETSCII control codes are within $0x, $1x, $8x, $9x, remaining
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// ones are always printable characters; separate away control codes
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and #$60
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beq_16 m65_chrout_screen_control
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txa
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// Literals - first convert PETSCII to screen code
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jsr chrout_to_screen_code
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// FALLTROUGH
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m65_chrout_screen_literal: // entry point for m65_chrout_screen_quote
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// Write normal character on the screen
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tax // store screen code, we need .A for calculations
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// XXX continue the implementation
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rts
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@@ -0,0 +1,9 @@
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// #LAYOUT# M65 KERNAL_1 #TAKE
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// #LAYOUT# * * #IGNORE
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m65_chrout_screen_control:
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// XXX provide implementation
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rts
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@@ -113,6 +113,10 @@ m65_clrscr_loop:
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// Set screen variables
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// XXX implement this, together with HOME
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// XXX provide proper implementation, together with HOME
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lda #$00
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sta M65__TXTROW
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sta M65__TXTCOL
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rts
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