initialise key repeat things

This commit is contained in:
Paul Gardner-Stephen committed 2019-04-19 20:10:58 +09:30
1 parent 2ba66f1d83
commit eef931a567
2 files changed
+22 -1

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@@ -60,3 +60,13 @@
;; 128 = all keys repeat
;; 64 = no keys repeat
.alias key_repeat_flags $028A ; p58
;; https://www.c64-wiki.com/wiki/Page_2
.alias key_repeat_speed $028B
.alias key_first_repeat_delay $028C
;; bit 0 = shift, 1 = Vendor Key, 2 = Control
.alias key_bucky_state $028D
.alias key_last_bucky_state $028E
.alias keyboard_decoding_ptr $028F
.alias enable_case_switch $0291
.alias screen_scroll_disable $0292
.alias pal_or_ntsc $02A6
+12 -1
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@@ -6,14 +6,25 @@ cint:
sta $d011
lda #$c8 ; 40 column etc
sta $d016
;; Initialise cursor blink flags (Compute's Mapping the 64 p215)
lda #$00
sta cursor_blink_disable
sta cursor_blink_countdown
;; Set keyboard decode vector (Compute's Mapping the 64 p215)
;; Set key repeat delay (Compute's Mapping the 64 p215)
;; Making some numbers up here: Repeat every ~1/10th sec
;; But require key to be held for 4x that long before
;; repeating
lda #$05
sta key_repeat_speed
;; Set key frequency counters (Compute's Mapping the 64 p215)
asl
asl
sta key_first_repeat_delay
;; Set current colour for text (Compute's Mapping the 64 p215)
lda #$0e ; light blue by default