float transfer fix, some documentation updates
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@@ -111,6 +111,21 @@
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//
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// Calculation shortcuts
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//
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.pseudocommand lda_zero // WARNING: do not use within interrupts
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{
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#if HAS_OPCODES_65C02
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tba
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#else
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lda #$00
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#endif
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}
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//
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// Stack manipulation - some CPUs will leave .A unchanged, some will use it as temporary storage, so consider .A trashed
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//
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@@ -71,13 +71,10 @@ MOVMF:
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lda (INDEX), y
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sta FAC1_exponent
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// Set low order mantissa - to my surprise original ROM seems to put 0 to FACOW - XXX why???
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// Since we do not know the original value (lost due to variable format having one byte shorter
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// mantissa than FAC1), it is probably best to put some approximate value here; putting $80
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// would be risky in case rouding is performed later, $7F seems to be sane choice
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// Set low order mantissa to 0 - this should give the
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// most precision while operating on integers
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lda #$7F
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sta FACOV
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sty FACOV
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// Return the FAC1 exponent
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+1
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@@ -88,7 +88,7 @@ List of the most important make targets:
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Currently there are 2 ROM layouts defined:
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- `STD` - with 2 code segments: `BASIC` (`$A000-$E4D2`, where `$C000-$DFFF` is a skip-gap for RAM and I/O area) and `KERNAL` (`$E4D3 - $FFFF`)
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- `M65` - where `BASIC` becames `BASIC_0` and `KERNAL` becames `KERNAL_0`, additional segments might be added to the build system in the future; at the moment of writing this document additional 8KB of ROM is defined as `KERNAL_1` segment
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- `M65` - where `BASIC` becames `BASIC_0` and `KERNAL` becames `KERNAL_0`, additional segments might be added to the build system in the future; at the moment of writing this document additional 8KB of ROM is defined as `BASIC_1` segment and additional 8KB of ROM is defined as `KERNAL_1` segment
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To check for current ROM layout or code segment use KickAssembler preprocessor defines, like `ROM_LAYOUT_STD`, `ROM_LAYOUT_M65`, `SEGMENT_BASIC`, `SEGMENT_KERNAL_1`.
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