random seed initialization added, tweaked sequence generation
This commit is contained in:
1 parent
103325cc53
commit
de605cd5ee
7 files changed
+119
-9
No files matched your search
@@ -237,6 +237,7 @@ Floating point mathematical routines - not official, but well known and broadly
|
||||
| `$BFED` | `exp_FAC1` | NOT DONE | |
|
||||
| `$E043` | `poly1_FAC1` | NOT DONE | |
|
||||
| `$E059` | `poly2_FAC1` | NOT DONE | |
|
||||
| `$E09A` | `rnd_A` | DONE | |
|
||||
| `$E0BE` | `rnd_generate` | DONE | |
|
||||
| `$E264` | `cos_FAC1` | NOT DONE | |
|
||||
| `$E26B` | `sin_FAC1` | NOT DONE | |
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
// #LAYOUT# X16 BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
|
||||
// Stubs for Commander X16 support
|
||||
|
||||
|
||||
rnd_seed_init:
|
||||
jmp rnd_generate
|
||||
@@ -0,0 +1,5 @@
|
||||
This is an important floating point math routine, see:
|
||||
|
||||
- https://www.atarimagazines.com/compute/issue72/random_numbers.php
|
||||
|
||||
XXX - try to find real-life example
|
||||
@@ -0,0 +1,26 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Random number generator routine
|
||||
//
|
||||
// Input:
|
||||
// - .A (0 - reinitialize the seed with random value, $80 or above - create seed from FAC1)
|
||||
//
|
||||
// Output:
|
||||
// - FAC1
|
||||
//
|
||||
// See also:
|
||||
// - https://www.atarimagazines.com/compute/issue72/random_numbers.php
|
||||
//
|
||||
|
||||
rnd_A:
|
||||
|
||||
cmp #$00
|
||||
beq_16 rnd_seed_init
|
||||
|
||||
cmp #$80
|
||||
bcc_16 rnd_generate
|
||||
|
||||
jmp rnd_seed_from_FAC1
|
||||
@@ -3,7 +3,7 @@
|
||||
// #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// A fast random generator, idea from:
|
||||
// A fast pseudorandom generator, modified idea from:
|
||||
// - https://codebase64.org/doku.php?id=base:32bit_galois_lfsr
|
||||
//
|
||||
// Output:
|
||||
@@ -15,8 +15,6 @@
|
||||
|
||||
rnd_generate:
|
||||
|
||||
// Generate new 4-byte random number
|
||||
|
||||
asl RNDX+1
|
||||
rol RNDX+2
|
||||
rol RNDX+3
|
||||
@@ -27,12 +25,15 @@ rnd_generate:
|
||||
lda RNDX+1
|
||||
eor #$B7
|
||||
sta RNDX+1
|
||||
|
||||
lda RNDX+2
|
||||
eor #$1D
|
||||
sta RNDX+2
|
||||
|
||||
lda RNDX+3
|
||||
eor #$C1
|
||||
sta RNDX+3
|
||||
|
||||
lda RNDX+4
|
||||
eor #$04
|
||||
sta RNDX+4
|
||||
@@ -41,23 +42,32 @@ rnd_generate:
|
||||
|
||||
rnd_generate_copy:
|
||||
|
||||
// Copy the number to FAC1, order changed on purpose
|
||||
// Copy the generated number to FAC1, mangle it a little
|
||||
|
||||
lda RNDX+3
|
||||
eor #$62
|
||||
sta FAC1_mantissa+0
|
||||
|
||||
lda RNDX+1
|
||||
eor #$4E
|
||||
sta FAC1_mantissa+1
|
||||
lda RNDX+2
|
||||
sta FAC1_mantissa+2
|
||||
|
||||
lda RNDX+4
|
||||
eor #$97
|
||||
sta FAC1_mantissa+2
|
||||
|
||||
lda RNDX+2
|
||||
sta FAC1_mantissa+3
|
||||
|
||||
|
||||
// FALLTROUGH
|
||||
|
||||
rnd_generate_finalize:
|
||||
|
||||
lda #$00
|
||||
sta FACOV
|
||||
sta FAC1_sign
|
||||
|
||||
lda #$80
|
||||
sta FACOV // just to prevent 0 after normalization
|
||||
sta FAC1_exponent
|
||||
sta RNDX+0 // in case someone tries to use the float directly
|
||||
|
||||
jmp normal_FAC1
|
||||
@@ -0,0 +1,27 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Initialize random seed using values from FAC1,
|
||||
// afterwards generate random number in FAC1
|
||||
//
|
||||
|
||||
rnd_seed_from_FAC1:
|
||||
|
||||
lda FAC1_mantissa+0
|
||||
sta RNDX+4
|
||||
|
||||
eor FAC1_mantissa+1
|
||||
sta RNDX+3
|
||||
|
||||
eor FAC1_mantissa+2
|
||||
sta RNDX+2
|
||||
|
||||
eor FAC1_mantissa+3
|
||||
sta RNDX+1
|
||||
|
||||
eor FAC1_exponent
|
||||
sta RNDX+0
|
||||
|
||||
jmp rnd_generate
|
||||
@@ -0,0 +1,33 @@
|
||||
// #LAYOUT# STD * #TAKE
|
||||
// #LAYOUT# X16 * #IGNORE
|
||||
// #LAYOUT# * BASIC_0 #TAKE
|
||||
// #LAYOUT# * * #IGNORE
|
||||
|
||||
//
|
||||
// Initialize random seed, afterwards generate random number in FAC1,
|
||||
// try to gather as much entropy from different sources as possible
|
||||
//
|
||||
|
||||
rnd_seed_init:
|
||||
|
||||
eor CIA1_TIMALO // timer used for IRQ generation, use potential entropy from .A
|
||||
sta RNDX+3
|
||||
|
||||
txa // .X might contain some entropy
|
||||
eor VIC_RASTER // lowest 8 bits of current raster line
|
||||
sta RNDX+1
|
||||
|
||||
tya // .Y might contain some entropy
|
||||
eor CIA1_TIMAHI
|
||||
sta RNDX+4
|
||||
|
||||
lda TIME+0 // byte from jiffy counter might be useful too
|
||||
eor SID_RANDOM // not sure if SID set correctly, but it will not hurt
|
||||
#if CONFIG_MB_MEGA_65
|
||||
eor VIC_XPOS // not sure if VIC-IV visible, but it will not hurt
|
||||
#endif
|
||||
sta RNDX+2
|
||||
|
||||
// RNDX+0 will be overwritten by generator
|
||||
|
||||
jmp rnd_generate
|
||||
Reference in new issue
Block a user